forked from External/mage
131 lines
5.5 KiB
Java
131 lines
5.5 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.d;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.CompoundCondition;
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import mage.abilities.condition.common.SourceHasRemainedInSameZoneCondition;
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import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlaneswalker;
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import mage.util.CardUtil;
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import mage.util.GameLog;
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/**
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*
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* @author jeffwadsworth
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*/
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public class DragonlordSilumgar extends CardImpl {
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public DragonlordSilumgar(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{B}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add("Elder");
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this.subtype.add("Dragon");
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this.power = new MageInt(3);
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this.toughness = new MageInt(5);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Deathtouch
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this.addAbility(DeathtouchAbility.getInstance());
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// When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DragonlordSilumgarEffect(), false);
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ability.addTarget(new TargetCreatureOrPlaneswalker());
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this.addAbility(ability);
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}
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public DragonlordSilumgar(final DragonlordSilumgar card) {
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super(card);
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}
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@Override
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public DragonlordSilumgar copy() {
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return new DragonlordSilumgar(this);
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}
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}
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class DragonlordSilumgarEffect extends OneShotEffect {
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public DragonlordSilumgarEffect() {
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super(Outcome.GainControl);
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this.staticText = "gain control of target creature or planeswalker for as long as you control {this}";
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}
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public DragonlordSilumgarEffect(final DragonlordSilumgarEffect effect) {
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super(effect);
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}
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@Override
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public DragonlordSilumgarEffect copy() {
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return new DragonlordSilumgarEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (controller != null && sourcePermanent != null) {
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if (target != null && controller.getId().equals(sourcePermanent.getControllerId())) {
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SourceHasRemainedInSameZoneCondition condition = new SourceHasRemainedInSameZoneCondition(sourcePermanent.getId());
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game.addEffect(new ConditionalContinuousEffect(
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new GainControlTargetEffect(Duration.Custom),
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new CompoundCondition(new SourceOnBattlefieldControlUnchangedCondition(), condition),
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null),
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source);
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if (!game.isSimulation()) {
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game.informPlayers(sourcePermanent.getLogName() + ": " + controller.getLogName() + " gained control of " + target.getLogName());
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}
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sourcePermanent.addInfo("gained control of", CardUtil.addToolTipMarkTags("Gained control of: " + GameLog.getColoredObjectIdNameForTooltip(target)), game);
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}
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return true;
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}
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return false;
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}
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}
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