foul-magics/Mage/src/main/java/mage/abilities/common/DestroyPlaneswalkerWhenDamagedTriggeredAbility.java
Evan Kranzler 5390963d38
Fix handling of damage to permanents (WIP) (#7592)
* initial refactor of damage events

* cleaned up some instances of classes that need to be removed

* removed old damage event classes

* removed outdated imports

* temporarily refactor Everlasting Torment (this will need to be changed more)

* updated damage handling to use new changes

* some reworking of lethal/excess damage plus a test

* updated damage marking to handle planeswalkers

* updated implementation of Phyrexian Unlife

* updated implementation of Everlasting Torment

* added some more excess damage tests

* small change to wither check
2021-02-22 17:11:24 -05:00

63 lines
2.1 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
public class DestroyPlaneswalkerWhenDamagedTriggeredAbility extends TriggeredAbilityImpl {
private final FilterPermanent filter;
public DestroyPlaneswalkerWhenDamagedTriggeredAbility() {
this((FilterPermanent) null);
}
public DestroyPlaneswalkerWhenDamagedTriggeredAbility(FilterPermanent filter) {
super(Zone.BATTLEFIELD, null);
this.filter = filter;
}
private DestroyPlaneswalkerWhenDamagedTriggeredAbility(final DestroyPlaneswalkerWhenDamagedTriggeredAbility effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public DestroyPlaneswalkerWhenDamagedTriggeredAbility copy() {
return new DestroyPlaneswalkerWhenDamagedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = getSourcePermanentIfItStillExists(game);
if (permanent == null) {
return false;
}
boolean applies = filter != null ?
permanent.isPlaneswalker() && filter.match(permanent, game) : event.getSourceId().equals(getSourceId());
if (applies) {
Effect effect = new DestroyTargetEffect();
effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
this.getEffects().clear();
this.addEffect(effect);
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever " + (filter != null ? filter.getMessage() : "this creature") + " deals damage to a planeswalker, destroy that planeswalker.";
}
}