foul-magics/Mage/src/main/java/mage/abilities/common/DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility.java
ssk97 7cb669603f
[WHO] Time Reaper, Add target adjuster for "that player controls/owns" damage trigger targets (#12528)
* Implement Time Reaper, start rework

* Create DamagedPlayerControlsTargetAdjuster, convert Aberrant to use it

* Always add targets for EachOpponentPermanentTargetsAdjuster

* Improve target name, finish Time Reaper

* Convert some cards

* Improve documentation, more cards

* More cards, fix cards that needed to use owner instead of controller

* Fix unfinished AlelaCunningConqueror changes

* more cards

* All remaining cards

* Fix target type

* Remove outdated attempt at TargetController.SOURCE_EFFECT_TARGET_POINTER

* Finish removal of SOURCE_EFFECT_TARGET_POINTER

* Change targetAdjuster blueprint target to be set inside setTargetAdjuster, add error checking

* Always add Target Adjuster after Target

* Add comment

* Fix TolarianContemptTest to skip opponent with no valid targets

* Forgot to git add the new abstract GenericTargetAdjuster

* Test now possible after merge, fix missed ChangeOfPlans adjuster order

* Text and optional-ness fixes

* Always set target pointer
2024-07-02 08:46:14 +04:00

65 lines
2.3 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author xenohedron
*/
public class DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility extends TriggeredAbilityImpl {
protected final boolean setTargetPointer;
public DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
setTriggerPhrase("Whenever {this} deals combat damage to a player or planeswalker, ");
this.setTargetPointer = setTargetPointer;
}
protected DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility(final DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility copy() {
return new DealsCombatDamageToAPlayerOrPlaneswalkerTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!event.getSourceId().equals(getSourceId())
|| !((DamagedEvent) event).isCombatDamage()) {
return false;
}
if (event.getType() == GameEvent.EventType.DAMAGED_PERMANENT) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent == null || !permanent.isPlaneswalker(game)) {
return false;
}
}
getAllEffects().setValue("damage", event.getAmount());
if (setTargetPointer) {
getAllEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
}