foul-magics/Mage/src/main/java/mage/abilities/common/AttacksAttachedTriggeredAbility.java
Evan Kranzler ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00

69 lines
2.2 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.AttachmentType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import java.util.Locale;
/**
* "When enchanted/equipped creature attacks " triggered ability
*
* @author LevelX2
*/
public class AttacksAttachedTriggeredAbility extends TriggeredAbilityImpl {
private AttachmentType attachmentType;
public AttacksAttachedTriggeredAbility(Effect effect) {
this(effect, false);
}
public AttacksAttachedTriggeredAbility(Effect effect, boolean optional) {
this(effect, AttachmentType.EQUIPMENT, optional);
}
public AttacksAttachedTriggeredAbility(Effect effect, AttachmentType attachmentType, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
this.attachmentType = attachmentType;
}
public AttacksAttachedTriggeredAbility(final AttacksAttachedTriggeredAbility abiltity) {
super(abiltity);
this.attachmentType = abiltity.attachmentType;
}
@Override
public AttacksAttachedTriggeredAbility copy() {
return new AttacksAttachedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ATTACKER_DECLARED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent equipment = game.getPermanent(this.sourceId);
if (equipment != null && equipment.getAttachedTo() != null
&& event.getSourceId().equals(equipment.getAttachedTo())) {
getEffects().setValue("sourceId", event.getSourceId());
getEffects().setValue("attachedPermanent", game.getPermanent(event.getSourceId()));
return true;
}
return false;
}
@Override
public String getTriggerPhrase() {
StringBuilder sb = new StringBuilder("Whenever ");
sb.append(attachmentType.verb().toLowerCase(Locale.ENGLISH));
return sb.append(" creature attacks, ").toString();
}
}