foul-magics/Mage.Sets/src/mage/cards/g/GarrisonSergeant.java

59 lines
1.9 KiB
Java

package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
/**
*
* @author TheElk801
*/
public final class GarrisonSergeant extends CardImpl {
private static final FilterPermanent filter = new FilterControlledPermanent();
static {
filter.add(SubType.GATE.getPredicate());
}
public GarrisonSergeant(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{W}");
this.subtype.add(SubType.LIZARD);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Garrison Sergeant has double strike as long as you control a Gate.
this.addAbility(new SimpleStaticAbility(
new ConditionalContinuousEffect(
new GainAbilitySourceEffect(
DoubleStrikeAbility.getInstance(),
Duration.WhileOnBattlefield
), new PermanentsOnTheBattlefieldCondition(filter),
"{this} has double strike as long as you control a Gate."
)
));
}
private GarrisonSergeant(final GarrisonSergeant card) {
super(card);
}
@Override
public GarrisonSergeant copy() {
return new GarrisonSergeant(this);
}
}