forked from External/mage
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
77 lines
2.2 KiB
Java
77 lines
2.2 KiB
Java
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.constants.Outcome;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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public class PersistAbility extends DiesSourceTriggeredAbility {
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public PersistAbility() {
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super(new PersistEffect());
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this.addEffect(new ReturnSourceFromGraveyardToBattlefieldEffect(false, true));
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}
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protected PersistAbility(final PersistAbility ability) {
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super(ability);
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}
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@Override
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public PersistAbility copy() {
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return new PersistAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return super.checkEventType(event, game);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (super.checkTrigger(event, game)) {
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Permanent permanent = ((ZoneChangeEvent) event).getTarget();
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if (permanent.getCounters(game).getCount(CounterType.M1M1) == 0) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>";
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}
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}
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class PersistEffect extends OneShotEffect {
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public PersistEffect() {
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super(Outcome.Benefit);
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this.staticText = "";
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}
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protected PersistEffect(final PersistEffect effect) {
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super(effect);
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}
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@Override
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public PersistEffect copy() {
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return new PersistEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Counters countersToAdd = new Counters();
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countersToAdd.addCounter(CounterType.M1M1.createInstance());
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game.setEnterWithCounters(source.getSourceId(), countersToAdd);
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return true;
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}
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}
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