foul-magics/Mage/src/main/java/mage/abilities/common/BeginningOfCombatTriggeredAbility.java
xenohedron aa7a610db2
refactor: clean up triggered abilities from graveyard (#13044)
* some improvements to counter removing triggers

* fix Zone.GRAVEYARD text/conditions for beginning of upkeep triggers

* remaining refactors

* add condition text

* text corrections

* remove remaining generateZoneString

* remove superfluous hardcoded rules text param
2024-10-27 15:23:54 -04:00

92 lines
3.3 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
public class BeginningOfCombatTriggeredAbility extends TriggeredAbilityImpl {
private final TargetController targetController;
private final boolean setTargetPointer;
public BeginningOfCombatTriggeredAbility(Effect effect, TargetController targetController, boolean isOptional) {
this(Zone.BATTLEFIELD, effect, targetController, isOptional, false);
}
public BeginningOfCombatTriggeredAbility(Zone zone, Effect effect, TargetController targetController, boolean isOptional, boolean setTargetPointer) {
super(zone, effect, isOptional);
this.targetController = targetController;
this.setTargetPointer = setTargetPointer;
setTriggerPhrase(generateTriggerPhrase());
}
protected BeginningOfCombatTriggeredAbility(final BeginningOfCombatTriggeredAbility ability) {
super(ability);
this.targetController = ability.targetController;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public BeginningOfCombatTriggeredAbility copy() {
return new BeginningOfCombatTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.BEGIN_COMBAT_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (targetController) {
case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
if (yours && setTargetPointer) {
if (getTargets().isEmpty()) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
}
return yours;
case OPPONENT:
if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) {
if (setTargetPointer) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
return true;
}
break;
case EACH_PLAYER:
case ANY:
if (setTargetPointer) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
return true;
}
return false;
}
private String generateTriggerPhrase() {
switch (targetController) {
case YOU:
return "At the beginning of combat on your turn, ";
case OPPONENT:
return "At the beginning of combat on each opponent's turn, ";
case EACH_PLAYER:
return "At the beginning of combat on each player's turn, ";
case ANY:
return "At the beginning of each combat, ";
}
return "";
}
}