foul-magics/Mage.Server/src/main/java/mage/server
2017-08-13 16:22:18 +02:00
..
challenge playertype, enum singleton 2017-04-02 22:09:20 +02:00
draft clientcallbacks to enums 2017-04-04 21:52:15 +02:00
exceptions Introducing Optionals 2017-01-14 21:52:40 +01:00
game Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
rating Add user rating using Glicko rating system (#1498) 2016-05-17 17:22:14 +03:00
record talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
services Functional interfaces should be annotated as functional interfaces 2017-02-15 19:23:12 +03:00
tournament * Added check if the deck was modified during sideboarding. 2017-06-05 20:23:09 +02:00
util Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example 2017-05-21 12:42:50 +10:00
AuthorizedUser.java Added chat mute and user (de)activation actions to the Mage server console. 2016-10-05 00:59:51 +02:00
AuthorizedUserRepository.java Big refactoring (server) 2017-01-09 19:47:03 +03:00
ChatManager.java talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
ChatSession.java talk to interfaces rather than implementations 2017-07-16 11:08:09 +02:00
DisconnectReason.java put disconnect reason message in enum 2017-04-04 21:59:26 +02:00
ExtensionPackage.java Big refactoring (server) 2017-01-09 19:47:03 +03:00
ExtensionPackageLoader.java Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
GmailClient.java rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
MageServerImpl.java Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
MailClient.java rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
MailgunClient.java rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
Main.java Some minor changes to server connect handling and logging. 2017-04-17 18:28:35 +02:00
Room.java rewrites to optionals 2017-03-19 19:48:32 +01:00
RoomImpl.java rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
Session.java Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
SessionManager.java Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
TableController.java * Some minor changes to logging and return code handling. 2017-07-23 11:06:23 +02:00
TableManager.java * Fixed a problem that the table health check removed tables that were just created by adding 30 seconds check stop after table start to prevent checking while server still is initializing the table start. 2017-07-23 20:28:18 +02:00
User.java Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00
UserManager.java Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected. 2017-08-13 16:22:18 +02:00