forked from External/mage
91 lines
3 KiB
Java
91 lines
3 KiB
Java
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeAttachedCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageAllEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.target.TargetPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author L_J
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*/
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public final class BloodfireInfusion extends CardImpl {
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public BloodfireInfusion(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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this.subtype.add(SubType.AURA);
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// Enchant creature you control
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TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget);
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this.addAbility(ability);
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// {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
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Effect effect = new DamageAllEffect(new AttachedPermanentPowerCount(), new FilterCreaturePermanent());
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effect.setText("{this} deals damage equal to the sacrificed creature's power to each creature");
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl<>("{R}"));
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ability2.addCost(new SacrificeAttachedCost());
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this.addAbility(ability2);
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}
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private BloodfireInfusion(final BloodfireInfusion card) {
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super(card);
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}
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@Override
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public BloodfireInfusion copy() {
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return new BloodfireInfusion(this);
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}
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}
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class AttachedPermanentPowerCount implements DynamicValue {
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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Permanent attachment = game.getPermanentOrLKIBattlefield(sourceAbility.getSourceId());
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if (attachment == null) {
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return 0;
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}
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Permanent permanent = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
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if (permanent != null && (permanent.getPower().getValue() >= 0)) {
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return permanent.getPower().getValue();
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}
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return 0;
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}
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@Override
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public AttachedPermanentPowerCount copy() {
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return new AttachedPermanentPowerCount();
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "enchanted creature's power";
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}
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}
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