forked from External/mage
71 lines
2.4 KiB
Java
71 lines
2.4 KiB
Java
package mage.cards.g;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalRestrictionEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.combat.CantBeBlockedAttachedEffect;
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import mage.abilities.keyword.DisturbAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GutterShortcut extends CardImpl {
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public GutterShortcut(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "");
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this.subtype.add(SubType.AURA);
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this.color.setBlue(true);
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this.nightCard = true;
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.addAbility(new EnchantAbility(auraTarget));
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// Enchanted creature can't be blocked as long as it's attacking alone.
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this.addAbility(new SimpleStaticAbility(new ConditionalRestrictionEffect(
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new CantBeBlockedAttachedEffect(AttachmentType.AURA), GutterShortcutCondition.instance,
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"enchanted creature can't be blocked as long as it's attacking alone"
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)));
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// If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
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this.addAbility(DisturbAbility.makeBackAbility());
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}
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private GutterShortcut(final GutterShortcut card) {
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super(card);
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}
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@Override
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public GutterShortcut copy() {
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return new GutterShortcut(this);
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}
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}
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enum GutterShortcutCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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return permanent != null && game.getCombat().attacksAlone()
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&& game.getCombat().getAttackers().contains(permanent.getAttachedTo());
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}
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}
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