foul-magics/Mage.Sets/src/mage/cards/c/ConfoundingConundrum.java

140 lines
4.6 KiB
Java

package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.util.CardUtil;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ConfoundingConundrum extends CardImpl {
private static final FilterPermanent filter = new FilterLandPermanent("a land an opponent controls");
static {
filter.add(TargetController.OPPONENT.getControllerPredicate());
}
public ConfoundingConundrum(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
// When Confounding Conundrum enters the battlefield, draw a card.
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1)));
// Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new ConfoundingConundrumEffect(),
filter, false, SetTargetPointer.PLAYER
).withInterveningIf(ConfoundingConundrumCondition.instance), new ConfoundingConundrumWatcher());
}
private ConfoundingConundrum(final ConfoundingConundrum card) {
super(card);
}
@Override
public ConfoundingConundrum copy() {
return new ConfoundingConundrum(this);
}
}
enum ConfoundingConundrumCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
ConfoundingConundrumWatcher watcher = game.getState().getWatcher(ConfoundingConundrumWatcher.class);
return watcher != null
&& CardUtil
.getEffectValueFromAbility(source, "permanentEnteringControllerId", UUID.class)
.filter(watcher::checkPlayer)
.isPresent();
}
@Override
public String toString() {
return "that player had another land enter the battlefield under their control this turn";
}
}
class ConfoundingConundrumEffect extends OneShotEffect {
ConfoundingConundrumEffect() {
super(Outcome.Benefit);
staticText = "they return a land they control to its owner's hand";
}
private ConfoundingConundrumEffect(final ConfoundingConundrumEffect effect) {
super(effect);
}
@Override
public ConfoundingConundrumEffect copy() {
return new ConfoundingConundrumEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player == null) {
return false;
}
TargetPermanent target = new TargetPermanent(1, StaticFilters.FILTER_CONTROLLED_PERMANENT_LAND);
target.withNotTarget(true);
if (!target.canChoose(player.getId(), source, game)) {
return false;
}
player.choose(outcome, target, source, game);
return player.moveCards(game.getCard(target.getFirstTarget()), Zone.HAND, source, game);
}
}
class ConfoundingConundrumWatcher extends Watcher {
private final Map<UUID, Integer> playerMap = new HashMap<>();
ConfoundingConundrumWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() != GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
return;
}
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.isLand(game)) {
playerMap.compute(permanent.getControllerId(), CardUtil::setOrIncrementValue);
}
}
@Override
public void reset() {
super.reset();
playerMap.clear();
}
boolean checkPlayer(UUID playerId) {
return playerMap.getOrDefault(playerId, 0) > 1;
}
}