foul-magics/Mage.Sets/src/mage/cards/a/ArcTrail.java

106 lines
3.2 KiB
Java

package mage.cards.a;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePlayerOrPlaneswalker;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetAnyTarget;
import java.io.ObjectStreamException;
import java.util.UUID;
/**
* @author maurer.it_at_gmail.com
*/
public final class ArcTrail extends CardImpl {
public ArcTrail(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
// Arc Trail deals 2 damage to any target and 1 damage to another any target
FilterCreaturePlayerOrPlaneswalker filter1 = new FilterCreaturePlayerOrPlaneswalker("creature, player or planeswalker to deal 2 damage");
TargetAnyTarget target1 = new TargetAnyTarget(1, 1, filter1);
target1.setTargetTag(1);
this.getSpellAbility().addTarget(target1);
FilterCreaturePlayerOrPlaneswalker filter2 = new FilterCreaturePlayerOrPlaneswalker("another creature, player or planeswalker to deal 1 damage");
AnotherTargetPredicate predicate = new AnotherTargetPredicate(2);
filter2.getCreatureFilter().add(predicate);
filter2.getPlayerFilter().add(predicate);
TargetAnyTarget target2 = new TargetAnyTarget(1, 1, filter2);
target2.setTargetTag(2);
this.getSpellAbility().addTarget(target2);
this.getSpellAbility().addEffect(ArcTrailEffect.getInstance());
}
public ArcTrail(final ArcTrail card) {
super(card);
}
@Override
public ArcTrail copy() {
return new ArcTrail(this);
}
}
class ArcTrailEffect extends OneShotEffect {
private static final ArcTrailEffect instance = new ArcTrailEffect();
private Object readResolve() throws ObjectStreamException {
return instance;
}
public static ArcTrailEffect getInstance() {
return instance;
}
private ArcTrailEffect() {
super(Outcome.Damage);
staticText = "{this} deals 2 damage to any target and 1 damage to another target";
}
@Override
public boolean apply(Game game, Ability source) {
boolean applied = false;
boolean twoDamageDone = false;
int damage = 2;
for (Target target : source.getTargets()) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (twoDamageDone) {
damage = 1;
}
if (permanent != null) {
applied |= (permanent.damage(damage, source.getSourceId(), game, false, true) > 0);
}
Player player = game.getPlayer(target.getFirstTarget());
if (player != null) {
applied |= (player.damage(damage, source.getSourceId(), game) > 0);
}
twoDamageDone = true;
}
return applied;
}
@Override
public Effect copy() {
return instance;
}
}