forked from External/mage
The frameStyle was unexpectedly null when displaying the trigger in the view to choose trigger panels. It was good on the stack so I missed that in initial implementation. Bug showed up once there was another trigger on Beginning of Main Phase, for instance Coalition Relic. The lack of frameStyle lead to a rendering NPE. |
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| cards | ||
| components | ||
| constants | ||
| db | ||
| filters | ||
| interfaces | ||
| remote | ||
| utils | ||
| view | ||