forked from External/mage
92 lines
3.6 KiB
Java
92 lines
3.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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import mage.watchers.Watchers;
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public interface Card extends MageObject {
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public UUID getOwnerId();
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public int getCardNumber();
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public void setCardNumber(int cid);
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public Rarity getRarity();
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public void setRarity(Rarity rarity);
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public void setControllerId(UUID controllerId);
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public void setOwnerId(UUID ownerId);
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public void addAbility(Ability ability);
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public void addWatcher(Watcher watcher);
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public SpellAbility getSpellAbility();
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public List<String> getRules();
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public List<Watcher> getWatchers();
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public String getExpansionSetCode();
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public void setExpansionSetCode(String expansionSetCode);
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public void setFaceDown(boolean value);
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public boolean isFaceDown();
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public boolean canTransform();
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public Card getSecondCardFace();
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public boolean isNightCard();
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public void assignNewId();
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/**
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* Moves the card to the specified zone
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* @param zone
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* @param sourceId
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* @param game
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* @param flag If zone
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* <ul>
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* <li>LIBRARY: <ul><li>true - put on top</li><li>false - put on bottom</li></ul></li>
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* <li>BATTLEFIELD: <ul><li>true - tapped</li><li>false - untapped</li></ul></li>
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* <li>GRAVEYARD: <ul><li>true - not from Battlefield</li><li>false - from Battlefield</li></ul></li>
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* </ul>
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* @return true if cards was moved to zone
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*/
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public boolean moveToZone(Zone zone, UUID sourceId, Game game, boolean flag);
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public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game);
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public boolean cast(Game game, Zone fromZone, SpellAbility ability, UUID controllerId);
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public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId);
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public void checkTriggers(Zone zone, GameEvent event, Game game);
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public List<Mana> getMana();
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@Override
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public Card copy();
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}
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