forked from External/mage
200 lines
No EOL
7.3 KiB
Java
200 lines
No EOL
7.3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.worldwake;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.WatcherScope;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCreaturePermanent;
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import mage.watchers.Watcher;
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import mage.watchers.WatcherImpl;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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* @author North
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*/
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public class SearingBlaze extends CardImpl<SearingBlaze> {
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public SearingBlaze(UUID ownerId) {
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super(ownerId, 90, "Searing Blaze", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}{R}");
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this.expansionSetCode = "WWK";
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this.color.setRed(true);
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// Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
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// Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
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this.getSpellAbility().addTarget(new TargetPlayer());
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this.getSpellAbility().addTarget(new SearingBlazeTarget());
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this.getSpellAbility().addEffect(new SearingBlazeEffect());
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this.addWatcher(new LandfallWatcher());
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}
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public SearingBlaze(final SearingBlaze card) {
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super(card);
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}
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@Override
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public SearingBlaze copy() {
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return new SearingBlaze(this);
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}
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}
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class LandfallWatcher extends WatcherImpl<LandfallWatcher> {
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public LandfallWatcher() {
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super("LandPlayed", WatcherScope.PLAYER);
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}
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public LandfallWatcher(final LandfallWatcher watcher) {
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super(watcher);
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}
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@Override
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public LandfallWatcher copy() {
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return new LandfallWatcher(this);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (condition == true) //no need to check - condition has already occured
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return;
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if (event.getType() == EventType.ZONE_CHANGE && ((ZoneChangeEvent)event).getToZone() == Zone.BATTLEFIELD) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent.getCardType().contains(CardType.LAND) && permanent.getControllerId().equals(this.controllerId)) {
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condition = true;
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}
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}
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}
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}
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class SearingBlazeEffect extends OneShotEffect<SearingBlazeEffect> {
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public SearingBlazeEffect() {
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super(Outcome.Damage);
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staticText = "{this} deals 1 damage to target player and 1 damage to target creature that player controls. \nLandfall - If you had a land enter the battlefield under your control this turn, {this} deals 3 damage to that player and 3 damage to that creature instead.";
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}
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public SearingBlazeEffect(final SearingBlazeEffect effect) {
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super(effect);
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}
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@Override
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public SearingBlazeEffect copy() {
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return new SearingBlazeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Watcher watcher = game.getState().getWatchers().get("LandPlayed", source.getControllerId());
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Player player = game.getPlayer(source.getTargets().get(0).getFirstTarget());
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Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
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if (watcher != null && watcher.conditionMet()) {
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if (player != null) {
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player.damage(3, source.getSourceId(), game, false, true);
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}
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if (creature != null) {
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creature.damage(3, source.getSourceId(), game, true, false);
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}
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}
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else {
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if (player != null) {
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player.damage(1, source.getSourceId(), game, false, true);
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}
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if (creature != null) {
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creature.damage(1, source.getSourceId(), game, true, false);
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}
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}
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return true;
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}
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}
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class SearingBlazeTarget<T extends TargetCreaturePermanent<T>> extends TargetPermanent<TargetCreaturePermanent<T>> {
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public SearingBlazeTarget() {
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super(1, 1, FilterCreaturePermanent.getDefault(), false);
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}
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public SearingBlazeTarget(final SearingBlazeTarget target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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UUID firstTarget = source.getFirstTarget();
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Permanent permanent = game.getPermanent(id);
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if (firstTarget != null && permanent != null && permanent.getControllerId().equals(firstTarget)) {
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return super.canTarget(id, source, game);
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> availablePossibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
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Set<UUID> possibleTargets = new HashSet<UUID>();
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MageObject object = game.getObject(sourceId);
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if (object instanceof StackObject) {
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UUID playerId = ((StackObject)object).getStackAbility().getFirstTarget();
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for (UUID targetId : availablePossibleTargets) {
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Permanent permanent = game.getPermanent(targetId);
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if(permanent != null && permanent.getControllerId().equals(playerId)){
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possibleTargets.add(targetId);
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}
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}
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}
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return possibleTargets;
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}
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@Override
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public SearingBlazeTarget copy() {
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return new SearingBlazeTarget(this);
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}
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} |