foul-magics/Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai
Evan Kranzler 4591ac07cc
Reworking goad effects (ready for review) (#8034)
* changing goad to designation, refactored goad effects to be continuous

* [AFC] Implemented Vengeful Ancestor

* reworked effects which goad an attached creature

* updated goading implementation

* updated combat with new goad logic

* some more changes, added a test

* another fix

* update to test, still fails

* added more failing tests

* more failing tests

* added additional goad check

* small fix to two tests (still failing

* added a regular combat test (passes and fails randomly)

* fixed bug in computer player random selection

* some changes to how TargetDefender is handled

* removed unnecessary class

* more combat fixes, tests pass now

* removed tests which no longer work due to combat changes

* small merge fix

* [NEC] Implemented Komainu Battle Armor

* [NEC] Implemented Kaima, the Fractured Calm

* [NEC] added all variants
2022-02-15 09:18:21 -05:00
..
simulators AI: fixed computer's errors if all players quit the game; 2021-07-24 05:52:02 +04:00
Attackers.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
CombatEvaluator.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ComputerPlayer.java Reworking goad effects (ready for review) (#8034) 2022-02-15 09:18:21 -05:00
PermanentComparator.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
PermanentEvaluator.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00