foul-magics/Mage/src/main/java/mage/abilities/keyword/DashAbility.java
2022-02-24 21:12:33 -05:00

219 lines
8.3 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.SpellAbility;
import mage.abilities.StaticAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.condition.common.DashedCondition;
import mage.abilities.costs.*;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.cards.Card;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
/**
* @author LevelX2
*/
public class DashAbility extends StaticAbility implements AlternativeSourceCosts {
protected static final String KEYWORD = "Dash";
protected static final String REMINDER_TEXT = "(You may cast this spell for its dash cost. "
+ "If you do, it gains haste, and it's returned from the battlefield to its owner's "
+ "hand at the beginning of the next end step.)";
protected List<AlternativeCost2> alternativeSourceCosts = new LinkedList<>();
// needed to check activation status, if card changes zone after casting it
private int zoneChangeCounter = 0;
public DashAbility(Card card, String manaString) {
super(Zone.ALL, null);
name = KEYWORD;
this.addDashCost(manaString);
Ability ability = new EntersBattlefieldAbility(
new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.Custom, false),
DashedCondition.instance, "", "");
ability.addEffect(new DashAddDelayedTriggeredAbilityEffect());
ability.setRuleVisible(false);
addSubAbility(ability);
}
public DashAbility(final DashAbility ability) {
super(ability);
this.alternativeSourceCosts.addAll(ability.alternativeSourceCosts);
this.zoneChangeCounter = ability.zoneChangeCounter;
}
@Override
public DashAbility copy() {
return new DashAbility(this);
}
public final AlternativeCost2 addDashCost(String manaString) {
AlternativeCost2 evokeCost = new AlternativeCost2Impl(KEYWORD, REMINDER_TEXT, new ManaCostsImpl(manaString));
alternativeSourceCosts.add(evokeCost);
return evokeCost;
}
public void resetDash() {
for (AlternativeCost2 cost : alternativeSourceCosts) {
cost.reset();
}
zoneChangeCounter = 0;
}
@Override
public boolean isActivated(Ability ability, Game game) {
Card card = game.getCard(sourceId);
if (card != null
&& card.getZoneChangeCounter(game) <= zoneChangeCounter + 1) {
for (AlternativeCost2 cost : alternativeSourceCosts) {
if (cost.isActivated(game)) {
return true;
}
}
}
return false;
}
@Override
public boolean isAvailable(Ability source, Game game) {
return true;
}
@Override
public boolean askToActivateAlternativeCosts(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
// we must use the controller of the ability here IE: Hedonist's Trove (play from not own hand when you aren't the owner)
Player player = game.getPlayer(ability.getControllerId());
if (player != null) {
this.resetDash();
for (AlternativeCost2 dashCost : alternativeSourceCosts) {
if (dashCost.canPay(ability, this, player.getId(), game)
&& player.chooseUse(Outcome.Benefit, KEYWORD
+ " the creature for " + dashCost.getText(true) + " ?", ability, game)) {
activateDash(dashCost, game);
ability.getManaCostsToPay().clear();
ability.getCosts().clear();
for (Iterator it = ((Costs) dashCost).iterator(); it.hasNext(); ) {
Cost cost = (Cost) it.next();
if (cost instanceof ManaCostsImpl) {
ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
} else {
ability.getCosts().add(cost.copy());
}
}
}
}
}
}
return isActivated(ability, game);
}
private void activateDash(AlternativeCost2 cost, Game game) {
cost.activate();
// remember zone change counter
if (zoneChangeCounter == 0) {
Card card = game.getCard(getSourceId());
if (card != null) {
zoneChangeCounter = card.getZoneChangeCounter(game);
} else {
throw new IllegalArgumentException("Dash source card not found");
}
}
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder();
int numberCosts = 0;
String remarkText = "";
for (AlternativeCost2 dashCost : alternativeSourceCosts) {
if (numberCosts == 0) {
sb.append(dashCost.getText(false));
remarkText = dashCost.getReminderText();
} else {
sb.append(" and/or ").append(dashCost.getText(true));
}
++numberCosts;
}
if (numberCosts == 1) {
sb.append(' ').append(remarkText);
}
return sb.toString();
}
@Override
public String getCastMessageSuffix(Game game) {
StringBuilder sb = new StringBuilder();
int position = 0;
for (AlternativeCost2 cost : alternativeSourceCosts) {
if (cost.isActivated(game)) {
sb.append(cost.getCastSuffixMessage(position));
++position;
}
}
return sb.toString();
}
@Override
public Costs<Cost> getCosts() {
Costs<Cost> alterCosts = new CostsImpl<>();
for (AlternativeCost2 aCost : alternativeSourceCosts) {
alterCosts.add(aCost.getCost());
}
return alterCosts;
}
}
class DashAddDelayedTriggeredAbilityEffect extends OneShotEffect {
public DashAddDelayedTriggeredAbilityEffect() {
super(Outcome.Benefit);
this.staticText = "return the dashed creature from the battlefield to its owner's hand";
}
public DashAddDelayedTriggeredAbilityEffect(final DashAddDelayedTriggeredAbilityEffect effect) {
super(effect);
}
@Override
public DashAddDelayedTriggeredAbilityEffect copy() {
return new DashAddDelayedTriggeredAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (game.getPermanentEntering(source.getSourceId()) != null) {
OneShotEffect returnToHandEffect = new ReturnToHandTargetEffect();
ConditionalOneShotEffect mustBeOnBattlefieldToReturn = new ConditionalOneShotEffect(returnToHandEffect, DashAddDelayedTriggeredAbilityEffect::check);
mustBeOnBattlefieldToReturn.setText("return the dashed creature from the battlefield to its owner's hand");
// init target pointer now because the dashed creature will only be returned from battlefield zone (now in entering state so zone change counter is not raised yet)
mustBeOnBattlefieldToReturn.setTargetPointer(new FixedTarget(source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId()) + 1));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(mustBeOnBattlefieldToReturn);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
return false;
}
static boolean check(Game game, Ability source) {
return game.getState().getZoneChangeCounter(source.getSourceId()) == source.getSourceObjectZoneChangeCounter() + 1;
}
}