forked from External/mage
105 lines
4.1 KiB
Java
105 lines
4.1 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.stack.StackObject;
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/**
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* @author BetaSteward_at_googlemail.com
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*
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*/
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public class ChooseNewTargetsTargetEffect extends OneShotEffect {
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private boolean forceChange;
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private boolean onlyOneTarget;
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private FilterPermanent filterNewTarget;
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public ChooseNewTargetsTargetEffect() {
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this(false, false);
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}
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public ChooseNewTargetsTargetEffect(boolean forceChange, boolean onlyOneTarget) {
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this(forceChange, onlyOneTarget, null);
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}
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/**
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*
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* @param forceChange forces the user to choose another target (only targets
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* with maxtargets = 1 supported)
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* @param onlyOneTarget only one target can be selected for the change
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* @param filterNewTarget restriction to the new target
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*/
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public ChooseNewTargetsTargetEffect(boolean forceChange, boolean onlyOneTarget, FilterPermanent filterNewTarget) {
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super(Outcome.Benefit);
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this.forceChange = forceChange;
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this.onlyOneTarget = onlyOneTarget;
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this.filterNewTarget = filterNewTarget;
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}
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public ChooseNewTargetsTargetEffect(final ChooseNewTargetsTargetEffect effect) {
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super(effect);
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this.forceChange = effect.forceChange;
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this.onlyOneTarget = effect.onlyOneTarget;
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this.filterNewTarget = effect.filterNewTarget;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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StackObject stackObject = game.getStack().getStackObject(source.getFirstTarget());
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if (stackObject != null) {
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return stackObject.chooseNewTargets(game, source.getControllerId(), forceChange, onlyOneTarget, filterNewTarget);
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}
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return false;
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}
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@Override
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public ChooseNewTargetsTargetEffect copy() {
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return new ChooseNewTargetsTargetEffect(this);
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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StringBuilder sb = new StringBuilder();
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if (forceChange) {
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sb.append("change the target of target ");
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} else {
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sb.append("you may choose new targets for target ");
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}
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sb.append(mode.getTargets().get(0).getTargetName());
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return sb.toString();
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}
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}
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