forked from External/mage
200 lines
7.4 KiB
Java
200 lines
7.4 KiB
Java
/*
|
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without modification, are
|
|
* permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
* conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
|
* provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
* The views and conclusions contained in the software and documentation are those of the
|
|
* authors and should not be interpreted as representing official policies, either expressed
|
|
* or implied, of BetaSteward_at_googlemail.com.
|
|
*/
|
|
package mage.sets.iceage;
|
|
|
|
import java.util.UUID;
|
|
import mage.MageObject;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.common.PutIntoGraveFromBattlefieldAllTriggeredAbility;
|
|
import mage.abilities.common.SimpleStaticAbility;
|
|
import mage.abilities.effects.ContinuousEffectImpl;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.abilities.effects.OneShotEffect;
|
|
import mage.abilities.effects.ReplacementEffectImpl;
|
|
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
|
|
import mage.cards.Card;
|
|
import mage.cards.CardImpl;
|
|
import mage.cards.Cards;
|
|
import mage.cards.CardsImpl;
|
|
import mage.constants.CardType;
|
|
import mage.constants.Duration;
|
|
import mage.constants.Layer;
|
|
import mage.constants.Outcome;
|
|
import mage.constants.Rarity;
|
|
import mage.constants.SubLayer;
|
|
import mage.constants.Zone;
|
|
import mage.filter.FilterPermanent;
|
|
import mage.filter.common.FilterCreaturePermanent;
|
|
import mage.game.Game;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.players.Player;
|
|
|
|
/**
|
|
*
|
|
* @author anonymous
|
|
*/
|
|
public class EnduringRenewal extends CardImpl {
|
|
|
|
private static final FilterPermanent filter = new FilterCreaturePermanent("a creature");
|
|
|
|
public EnduringRenewal(UUID ownerId) {
|
|
super(ownerId, 247, "Enduring Renewal", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
|
|
this.expansionSetCode = "ICE";
|
|
|
|
// Play with your hand revealed.
|
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PlayWithHandRevealedEffect()));
|
|
|
|
// If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
|
|
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EnduringRenewalReplacementEffect()));
|
|
|
|
// Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
|
|
Effect effect = new ReturnFromGraveyardToHandTargetEffect();
|
|
effect.setText("return it to your hand");
|
|
this.addAbility(new PutIntoGraveFromBattlefieldAllTriggeredAbility(effect, false, filter, true, true));
|
|
}
|
|
|
|
public EnduringRenewal(final EnduringRenewal card) {
|
|
super(card);
|
|
}
|
|
|
|
@Override
|
|
public EnduringRenewal copy() {
|
|
return new EnduringRenewal(this);
|
|
}
|
|
}
|
|
|
|
class EnduringRenewalReplacementEffect extends ReplacementEffectImpl {
|
|
|
|
public EnduringRenewalReplacementEffect() {
|
|
super(Duration.WhileOnBattlefield, Outcome.Benefit);
|
|
staticText = "If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card";
|
|
}
|
|
|
|
public EnduringRenewalReplacementEffect(final EnduringRenewalReplacementEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public EnduringRenewalReplacementEffect copy() {
|
|
return new EnduringRenewalReplacementEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
|
Player controller = game.getPlayer(source.getControllerId());
|
|
if (controller == null) {
|
|
return false;
|
|
}
|
|
Card card = controller.getLibrary().getFromTop(game);
|
|
if (card != null) {
|
|
Cards cards = new CardsImpl();
|
|
cards.add(card);
|
|
controller.revealCards("Top card of " + controller.getName() + "'s library", cards, game);
|
|
if (card.getCardType().contains(CardType.CREATURE)) {
|
|
controller.moveCards(card, Zone.GRAVEYARD, source, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean checksEventType(GameEvent event, Game game) {
|
|
return event.getType() == GameEvent.EventType.DRAW_CARD;
|
|
}
|
|
|
|
@Override
|
|
public boolean applies(GameEvent event, Ability source, Game game) {
|
|
return event.getPlayerId().equals(source.getControllerId());
|
|
}
|
|
}
|
|
|
|
class PlayWithHandRevealedEffect extends ContinuousEffectImpl {
|
|
|
|
public PlayWithHandRevealedEffect() {
|
|
super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment);
|
|
staticText = "Play with your hand revealed";
|
|
}
|
|
|
|
public PlayWithHandRevealedEffect(final PlayWithHandRevealedEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
Player controller = game.getPlayer(source.getControllerId());
|
|
MageObject sourceObject = game.getObject(source.getSourceId());
|
|
if (controller != null && sourceObject != null) {
|
|
controller.revealCards(controller.getName(), controller.getHand(), game, false);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public PlayWithHandRevealedEffect copy() {
|
|
return new PlayWithHandRevealedEffect(this);
|
|
}
|
|
}
|
|
|
|
class EnduringRenewalEffect extends OneShotEffect {
|
|
|
|
public EnduringRenewalEffect() {
|
|
super(Outcome.ReturnToHand);
|
|
staticText = "return it to your hand";
|
|
}
|
|
|
|
public EnduringRenewalEffect(final EnduringRenewalEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public EnduringRenewalEffect copy() {
|
|
return new EnduringRenewalEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
UUID creatureId = (UUID) getValue("returningCreature");
|
|
Permanent creature = game.getPermanent(creatureId);
|
|
if (creature != null) {
|
|
Player player = game.getPlayer(source.getControllerId());
|
|
if (player != null) {
|
|
creature.moveToZone(Zone.HAND, source.getSourceId(), game, false);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|