forked from External/mage
125 lines
5.2 KiB
Java
125 lines
5.2 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2015;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author LevelX2
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*/
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public class Skullwinder extends CardImpl {
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public Skullwinder(UUID ownerId) {
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super(ownerId, 39, "Skullwinder", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{G}");
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this.expansionSetCode = "C15";
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this.subtype.add("Snake");
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Deathtouch
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this.addAbility(DeathtouchAbility.getInstance());
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// When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect());
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ability.addTarget(new TargetCardInYourGraveyard());
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ability.addEffect(new SkullwinderEffect());
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this.addAbility(ability);
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}
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public Skullwinder(final Skullwinder card) {
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super(card);
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}
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@Override
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public Skullwinder copy() {
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return new Skullwinder(this);
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}
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}
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class SkullwinderEffect extends OneShotEffect {
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public SkullwinderEffect() {
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super(Outcome.Benefit);
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this.staticText = ", then choose an opponent. That player returns a card from his or her graveyard to his or her hand";
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}
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public SkullwinderEffect(final SkullwinderEffect effect) {
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super(effect);
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}
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@Override
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public SkullwinderEffect copy() {
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return new SkullwinderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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TargetOpponent targetOpponent = new TargetOpponent(true);
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if (controller.choose(Outcome.Detriment, targetOpponent, source.getSourceId(), game)) {
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Player opponent = game.getPlayer(targetOpponent.getFirstTarget());
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if (opponent != null) {
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game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " has chosen " + opponent.getLogName());
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// That player returns a card from his or her graveyard to his or her hand
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TargetCardInYourGraveyard targetCard = new TargetCardInYourGraveyard(new FilterCard("a card from your graveyard to return to your hand"));
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targetCard.setNotTarget(true);
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if (opponent.choose(outcome, targetCard, source.getSourceId(), game)) {
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Card card = game.getCard(targetCard.getFirstTarget());
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if (card != null) {
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opponent.moveCards(card, Zone.HAND, source, game);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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