forked from External/mage
126 lines
5.3 KiB
Java
126 lines
5.3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2013;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BlocksTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.BlockedByIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class SereneMaster extends CardImpl {
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public SereneMaster(UUID ownerId) {
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super(ownerId, 20, "Serene Master", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.expansionSetCode = "C13";
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this.subtype.add("Human");
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this.subtype.add("Monk");
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this.power = new MageInt(0);
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this.toughness = new MageInt(2);
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// Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.
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this.addAbility(new BlocksTriggeredAbility(new SereneMasterEffect(), false));
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}
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public SereneMaster(final SereneMaster card) {
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super(card);
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}
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@Override
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public SereneMaster copy() {
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return new SereneMaster(this);
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}
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}
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class SereneMasterEffect extends OneShotEffect {
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public SereneMasterEffect() {
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super(Outcome.Benefit);
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this.staticText = "exchange its power and the power of target creature it's blocking until end of combat";
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}
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public SereneMasterEffect(final SereneMasterEffect effect) {
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super(effect);
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}
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@Override
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public SereneMasterEffect copy() {
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return new SereneMasterEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourceCreature = game.getPermanent(source.getSourceId());
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if (controller != null && sourceCreature != null) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature it's blocking");
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filter.add(new BlockedByIdPredicate((source.getSourceId())));
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Target target = new TargetCreaturePermanent(filter);
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if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
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if (controller.chooseTarget(outcome, target, source, game)) {
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Permanent attackingCreature = game.getPermanent(target.getFirstTarget());
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if (attackingCreature != null) {
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int newSourcePower = attackingCreature.getPower().getValue();
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int newAttackerPower = sourceCreature.getPower().getValue();
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ContinuousEffect effect = new SetPowerToughnessTargetEffect(newSourcePower, sourceCreature.getToughness().getValue(), Duration.EndOfCombat);
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effect.setTargetPointer(new FixedTarget(source.getSourceId()));
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game.addEffect(effect, source);
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effect = new SetPowerToughnessTargetEffect(newAttackerPower, attackingCreature.getToughness().getValue(), Duration.EndOfCombat);
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effect.setTargetPointer(new FixedTarget(attackingCreature.getId()));
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game.addEffect(effect, source);
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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