forked from External/mage
* Implemented empty functions `setIsAllCreatureTypes` for Commander. * Rather than copy and pasting the code, call source object * Add pass-through for isAllCreatureTypes
326 lines
9.2 KiB
Java
326 lines
9.2 KiB
Java
package mage.game.command;
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import mage.MageInt;
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import mage.MageObject;
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import mage.ObjectColor;
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import mage.abilities.*;
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import mage.abilities.common.CastCommanderAbility;
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import mage.abilities.common.PlayLandAsCommanderAbility;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.cards.Card;
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import mage.cards.FrameStyle;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.game.Game;
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import mage.game.events.ZoneChangeEvent;
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import mage.util.GameLog;
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import mage.util.SubTypes;
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import java.util.*;
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public class Commander implements CommandObject {
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private final Card sourceObject;
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private boolean copy;
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private MageObject copyFrom; // copied card INFO (used to call original adjusters)
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private final Abilities<Ability> abilities = new AbilitiesImpl<>();
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public Commander(Card card) {
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this.sourceObject = card;
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// All abilities must be added to the game before usage. It adding by addCard and addCommandObject calls
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// Example: if commander from mdf card then
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// * commander object adds cast/play as commander abilities
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// * sourceObject adds normal cast/play abilities and all other things
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// replace spell ability by commander cast spell (to cast from command zone)
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof SpellAbility) {
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SpellAbility spellAbility = (SpellAbility) ability;
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switch (spellAbility.getSpellAbilityType()) {
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case BASE:
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case BASE_ALTERNATE:
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case SPLIT:
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case SPLIT_FUSED:
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case SPLIT_LEFT:
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case SPLIT_RIGHT:
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case MODAL:
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case MODAL_LEFT:
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case MODAL_RIGHT:
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case ADVENTURE_SPELL:
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// can be used from command zone
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if (canUseAbilityFromCommandZone(spellAbility)) {
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abilities.add(new CastCommanderAbility(card, spellAbility));
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}
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break;
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case FACE_DOWN_CREATURE: // dynamic added spell for alternative cost like cast as face down
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case SPLICE: // only from hand
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case SPLIT_AFTERMATH: // only from graveyard
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// can't use from command zone
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break;
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default:
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throw new IllegalArgumentException("Error, unknown spell type in commander card: " + spellAbility.getSpellAbilityType() + " from " + card.getName());
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}
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}
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}
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// replace play land with commander play land (to play from command zone)
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof PlayLandAbility) {
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if (canUseAbilityFromCommandZone(ability)) {
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Ability newAbility = new PlayLandAsCommanderAbility((PlayLandAbility) ability);
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abilities.add(newAbility);
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}
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}
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}
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// other abilities
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for (Ability ability : card.getAbilities()) {
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// skip already added above
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if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
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continue;
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}
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// all other abilities must be added to commander (example: triggers from command zone, alternative cost, etc)
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// no changes to ability zone, so can add any
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Ability newAbility = ability.copy();
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abilities.add(newAbility);
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}
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}
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private boolean canUseAbilityFromCommandZone(Ability ability) {
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// ability can be restricted by zone usage, so you must ignore it for commander (example: Escape or Jumpstart)
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switch (ability.getZone()) {
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case ALL:
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case COMMAND:
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case HAND:
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return true;
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default:
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return false;
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}
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}
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private Commander(final Commander commander) {
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this.sourceObject = commander.sourceObject.copy();
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this.copy = commander.copy;
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this.copyFrom = (commander.copyFrom != null ? commander.copyFrom.copy() : null);
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this.abilities.addAll(commander.abilities.copy());
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}
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@Override
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public Card getSourceObject() {
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return sourceObject;
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}
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@Override
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public UUID getSourceId() {
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return sourceObject.getId();
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}
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@Override
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public UUID getControllerId() {
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return sourceObject.getOwnerId();
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}
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@Override
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public void assignNewId() {
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}
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@Override
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public CommandObject copy() {
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return new Commander(this);
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}
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@Override
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public void setCopy(boolean isCopy, MageObject copyFrom) {
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this.copy = isCopy;
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this.copyFrom = (copyFrom != null ? copyFrom.copy() : null);
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}
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@Override
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public boolean isCopy() {
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return this.copy;
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}
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@Override
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public MageObject getCopyFrom() {
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return this.copyFrom;
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}
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@Override
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public String getName() {
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return sourceObject.getName();
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}
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@Override
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public String getIdName() {
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return sourceObject.getName() + " [" + sourceObject.getId().toString().substring(0, 3) + ']';
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}
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@Override
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public String getLogName() {
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return GameLog.getColoredObjectIdName(this);
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}
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@Override
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public void setName(String name) {
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}
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@Override
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public List<CardType> getCardType(Game game) {
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return sourceObject.getCardType(game);
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}
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@Override
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public SubTypes getSubtype() {
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return sourceObject.getSubtype();
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}
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@Override
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public SubTypes getSubtype(Game game) {
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return sourceObject.getSubtype(game);
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}
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@Override
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public boolean hasSubtype(SubType subtype, Game game) {
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return sourceObject.hasSubtype(subtype, game);
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}
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@Override
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public Set<SuperType> getSuperType() {
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return sourceObject.getSuperType();
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}
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@Override
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public Abilities<Ability> getAbilities() {
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return abilities;
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}
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@Override
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public Abilities<Ability> getInitAbilities() {
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// see commander contruction comments for more info
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// collect ignore list
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Set<UUID> ignore = new HashSet<>();
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sourceObject.getAbilities().forEach(ability -> ignore.add(ability.getId()));
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// return only object specific abilities
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Abilities<Ability> res = new AbilitiesImpl<>();
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this.getAbilities().stream()
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.filter(ability -> !ignore.contains(ability.getId()))
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.forEach(res::add);
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return res;
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}
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@Override
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public boolean hasAbility(Ability ability, Game game) {
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if (this.getAbilities().contains(ability)) {
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return true;
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}
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Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(getId());
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return otherAbilities != null && otherAbilities.contains(ability);
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}
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@Override
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public ObjectColor getColor() {
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return sourceObject.getColor();
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}
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@Override
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public ObjectColor getColor(Game game) {
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return sourceObject.getColor(game);
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}
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@Override
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public ObjectColor getFrameColor(Game game) {
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return sourceObject.getFrameColor(game);
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}
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@Override
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public FrameStyle getFrameStyle() {
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return sourceObject.getFrameStyle();
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}
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@Override
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public ManaCosts<ManaCost> getManaCost() {
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return sourceObject.getManaCost();
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}
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@Override
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public int getManaValue() {
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return sourceObject.getManaValue();
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}
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@Override
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public MageInt getPower() {
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return sourceObject.getPower();
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}
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@Override
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public MageInt getToughness() {
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return sourceObject.getToughness();
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}
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@Override
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public int getStartingLoyalty() {
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return sourceObject.getStartingLoyalty();
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}
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@Override
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public void setStartingLoyalty(int startingLoyalty) {
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}
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@Override
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public void adjustCosts(Ability ability, Game game) {
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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}
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@Override
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public UUID getId() {
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return sourceObject.getId();
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}
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@Override
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public String getImageName() {
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return sourceObject.getImageName();
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}
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@Override
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public int getZoneChangeCounter(Game game) {
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return sourceObject.getZoneChangeCounter(game);
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}
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@Override
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public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) {
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sourceObject.updateZoneChangeCounter(game, event);
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}
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@Override
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public void setZoneChangeCounter(int value, Game game) {
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sourceObject.setZoneChangeCounter(value, game);
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}
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@Override
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public boolean isAllCreatureTypes(Game game) {
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return sourceObject.isAllCreatureTypes(game);
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}
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@Override
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public void setIsAllCreatureTypes(boolean value) {
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sourceObject.setIsAllCreatureTypes(value);
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}
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@Override
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public void setIsAllCreatureTypes(Game game, boolean value) {
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sourceObject.setIsAllCreatureTypes(game, value);
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}
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@Override
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public void removePTCDA() {
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}
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}
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