foul-magics/Mage/src/main/java/mage/game/command/Commander.java
Alex Vasile 4dc0a21e7b
Implemented empty functions setIsAllCreatureTypes for Commander. (#8660)
* Implemented empty functions `setIsAllCreatureTypes` for Commander.

* Rather than copy and pasting the code, call source object

* Add pass-through for isAllCreatureTypes
2022-02-06 18:16:41 -05:00

326 lines
9.2 KiB
Java

package mage.game.command;
import mage.MageInt;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.*;
import mage.abilities.common.CastCommanderAbility;
import mage.abilities.common.PlayLandAsCommanderAbility;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.cards.Card;
import mage.cards.FrameStyle;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.util.GameLog;
import mage.util.SubTypes;
import java.util.*;
public class Commander implements CommandObject {
private final Card sourceObject;
private boolean copy;
private MageObject copyFrom; // copied card INFO (used to call original adjusters)
private final Abilities<Ability> abilities = new AbilitiesImpl<>();
public Commander(Card card) {
this.sourceObject = card;
// All abilities must be added to the game before usage. It adding by addCard and addCommandObject calls
// Example: if commander from mdf card then
// * commander object adds cast/play as commander abilities
// * sourceObject adds normal cast/play abilities and all other things
// replace spell ability by commander cast spell (to cast from command zone)
for (Ability ability : card.getAbilities()) {
if (ability instanceof SpellAbility) {
SpellAbility spellAbility = (SpellAbility) ability;
switch (spellAbility.getSpellAbilityType()) {
case BASE:
case BASE_ALTERNATE:
case SPLIT:
case SPLIT_FUSED:
case SPLIT_LEFT:
case SPLIT_RIGHT:
case MODAL:
case MODAL_LEFT:
case MODAL_RIGHT:
case ADVENTURE_SPELL:
// can be used from command zone
if (canUseAbilityFromCommandZone(spellAbility)) {
abilities.add(new CastCommanderAbility(card, spellAbility));
}
break;
case FACE_DOWN_CREATURE: // dynamic added spell for alternative cost like cast as face down
case SPLICE: // only from hand
case SPLIT_AFTERMATH: // only from graveyard
// can't use from command zone
break;
default:
throw new IllegalArgumentException("Error, unknown spell type in commander card: " + spellAbility.getSpellAbilityType() + " from " + card.getName());
}
}
}
// replace play land with commander play land (to play from command zone)
for (Ability ability : card.getAbilities()) {
if (ability instanceof PlayLandAbility) {
if (canUseAbilityFromCommandZone(ability)) {
Ability newAbility = new PlayLandAsCommanderAbility((PlayLandAbility) ability);
abilities.add(newAbility);
}
}
}
// other abilities
for (Ability ability : card.getAbilities()) {
// skip already added above
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
continue;
}
// all other abilities must be added to commander (example: triggers from command zone, alternative cost, etc)
// no changes to ability zone, so can add any
Ability newAbility = ability.copy();
abilities.add(newAbility);
}
}
private boolean canUseAbilityFromCommandZone(Ability ability) {
// ability can be restricted by zone usage, so you must ignore it for commander (example: Escape or Jumpstart)
switch (ability.getZone()) {
case ALL:
case COMMAND:
case HAND:
return true;
default:
return false;
}
}
private Commander(final Commander commander) {
this.sourceObject = commander.sourceObject.copy();
this.copy = commander.copy;
this.copyFrom = (commander.copyFrom != null ? commander.copyFrom.copy() : null);
this.abilities.addAll(commander.abilities.copy());
}
@Override
public Card getSourceObject() {
return sourceObject;
}
@Override
public UUID getSourceId() {
return sourceObject.getId();
}
@Override
public UUID getControllerId() {
return sourceObject.getOwnerId();
}
@Override
public void assignNewId() {
}
@Override
public CommandObject copy() {
return new Commander(this);
}
@Override
public void setCopy(boolean isCopy, MageObject copyFrom) {
this.copy = isCopy;
this.copyFrom = (copyFrom != null ? copyFrom.copy() : null);
}
@Override
public boolean isCopy() {
return this.copy;
}
@Override
public MageObject getCopyFrom() {
return this.copyFrom;
}
@Override
public String getName() {
return sourceObject.getName();
}
@Override
public String getIdName() {
return sourceObject.getName() + " [" + sourceObject.getId().toString().substring(0, 3) + ']';
}
@Override
public String getLogName() {
return GameLog.getColoredObjectIdName(this);
}
@Override
public void setName(String name) {
}
@Override
public List<CardType> getCardType(Game game) {
return sourceObject.getCardType(game);
}
@Override
public SubTypes getSubtype() {
return sourceObject.getSubtype();
}
@Override
public SubTypes getSubtype(Game game) {
return sourceObject.getSubtype(game);
}
@Override
public boolean hasSubtype(SubType subtype, Game game) {
return sourceObject.hasSubtype(subtype, game);
}
@Override
public Set<SuperType> getSuperType() {
return sourceObject.getSuperType();
}
@Override
public Abilities<Ability> getAbilities() {
return abilities;
}
@Override
public Abilities<Ability> getInitAbilities() {
// see commander contruction comments for more info
// collect ignore list
Set<UUID> ignore = new HashSet<>();
sourceObject.getAbilities().forEach(ability -> ignore.add(ability.getId()));
// return only object specific abilities
Abilities<Ability> res = new AbilitiesImpl<>();
this.getAbilities().stream()
.filter(ability -> !ignore.contains(ability.getId()))
.forEach(res::add);
return res;
}
@Override
public boolean hasAbility(Ability ability, Game game) {
if (this.getAbilities().contains(ability)) {
return true;
}
Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(getId());
return otherAbilities != null && otherAbilities.contains(ability);
}
@Override
public ObjectColor getColor() {
return sourceObject.getColor();
}
@Override
public ObjectColor getColor(Game game) {
return sourceObject.getColor(game);
}
@Override
public ObjectColor getFrameColor(Game game) {
return sourceObject.getFrameColor(game);
}
@Override
public FrameStyle getFrameStyle() {
return sourceObject.getFrameStyle();
}
@Override
public ManaCosts<ManaCost> getManaCost() {
return sourceObject.getManaCost();
}
@Override
public int getManaValue() {
return sourceObject.getManaValue();
}
@Override
public MageInt getPower() {
return sourceObject.getPower();
}
@Override
public MageInt getToughness() {
return sourceObject.getToughness();
}
@Override
public int getStartingLoyalty() {
return sourceObject.getStartingLoyalty();
}
@Override
public void setStartingLoyalty(int startingLoyalty) {
}
@Override
public void adjustCosts(Ability ability, Game game) {
}
@Override
public void adjustTargets(Ability ability, Game game) {
}
@Override
public UUID getId() {
return sourceObject.getId();
}
@Override
public String getImageName() {
return sourceObject.getImageName();
}
@Override
public int getZoneChangeCounter(Game game) {
return sourceObject.getZoneChangeCounter(game);
}
@Override
public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) {
sourceObject.updateZoneChangeCounter(game, event);
}
@Override
public void setZoneChangeCounter(int value, Game game) {
sourceObject.setZoneChangeCounter(value, game);
}
@Override
public boolean isAllCreatureTypes(Game game) {
return sourceObject.isAllCreatureTypes(game);
}
@Override
public void setIsAllCreatureTypes(boolean value) {
sourceObject.setIsAllCreatureTypes(value);
}
@Override
public void setIsAllCreatureTypes(Game game, boolean value) {
sourceObject.setIsAllCreatureTypes(game, value);
}
@Override
public void removePTCDA() {
}
}