foul-magics/Mage/src/main/java/mage/game
2022-09-25 17:33:16 -04:00
..
combat Inform players of combat damage assignment order in log 2022-09-21 20:17:58 -04:00
command Changed several cards to use new Static non-token creatures filter (#9564) 2022-09-24 17:17:59 -04:00
draft Draft stability improvements (#9435) 2022-09-25 17:33:16 -04:00
events Add new EventType CREATURE_BLOCKS, which fires once per blocker (rather than once per blocker per attacker). Updated some abilities and cards to use it (still incomplete). Fixes #4285 2022-09-08 21:41:15 -04:00
jumpstart
match
mulligan
permanent [UNF] Implemented Clown Car 2022-09-23 21:38:10 -04:00
stack Fix #9551 2022-09-22 20:33:16 -04:00
tournament
turn
CardState.java
Controllable.java
Exile.java [SNC] Implemented Mysterious Limousine 2022-04-23 16:37:09 -04:00
ExileZone.java
Game.java [CLB] Fix initiativeId not being set when a player first takes the initiative. Added documentation to related functions. For #9010. 2022-05-29 12:30:09 -06:00
GameCanadianHighlanderImpl.java
GameCommanderImpl.java
GameException.java
GameImpl.java [DMU] Implemented Impede Momentum (#9383) 2022-08-18 20:38:54 -04:00
GameInfo.java
GameOptions.java
GameReplay.java
GameState.java Fixed miss code for reversed turn order (see Aeon Engine, #8804) 2022-05-27 09:35:30 +04:00
GameStates.java
GameTinyLeadersImpl.java Revert "Added missing fields to many copy constructors. (#8957)" (#8999) 2022-05-25 12:57:24 -06:00
Graveyard.java
LookedAt.java
MageObjectAttribute.java
Revealed.java
Seat.java
Table.java
Team.java
ZoneChangeInfo.java
ZonesHandler.java