forked from External/mage
191 lines
6.9 KiB
Java
191 lines
6.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.m;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.PayEnergyCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class MultiformWonder extends CardImpl {
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public MultiformWonder(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
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this.subtype.add(SubType.CONSTRUCT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Multiform Wonder enters the battlefield, you get {E}{E}{E}.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GetEnergyCountersControllerEffect(3), false));
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// Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MultiformWonderEffect(), new PayEnergyCost(1)));
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// Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MultiformWonder2Effect(), new PayEnergyCost(1)));
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}
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public MultiformWonder(final MultiformWonder card) {
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super(card);
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}
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@Override
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public MultiformWonder copy() {
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return new MultiformWonder(this);
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}
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}
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class MultiformWonderEffect extends OneShotEffect {
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private static final Set<String> choices = new HashSet<>();
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static {
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choices.add("Flying");
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choices.add("Vigilance");
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choices.add("Lifelink");
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}
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public MultiformWonderEffect() {
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super(Outcome.AddAbility);
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staticText = "{this} gains your choice of flying, vigilance, or lifelink until end of turn";
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}
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public MultiformWonderEffect(final MultiformWonderEffect effect) {
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super(effect);
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}
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@Override
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public MultiformWonderEffect copy() {
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return new MultiformWonderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Choice choice = new ChoiceImpl(true);
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choice.setMessage("Choose ability to add");
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choice.setChoices(choices);
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if (!controller.choose(outcome, choice, game)) {
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return false;
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}
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Ability gainedAbility;
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String chosen = choice.getChoice();
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switch (chosen) {
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case "Flying":
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gainedAbility = FlyingAbility.getInstance();
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break;
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case "Vigilance":
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gainedAbility = VigilanceAbility.getInstance();
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break;
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default:
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gainedAbility = LifelinkAbility.getInstance();
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break;
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}
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game.addEffect(new GainAbilitySourceEffect(gainedAbility, Duration.EndOfTurn), source);
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return true;
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}
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return false;
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}
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}
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class MultiformWonder2Effect extends ContinuousEffectImpl {
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private int power;
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private int toughness;
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public MultiformWonder2Effect() {
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super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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this.power = 2;
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this.toughness = -2;
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this.staticText = "{this} gets +2/-2 or -2/+2 until end of turn";
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}
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public MultiformWonder2Effect(final MultiformWonder2Effect effect) {
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super(effect);
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this.power = effect.power;
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this.toughness = effect.toughness;
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}
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@Override
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public MultiformWonder2Effect copy() {
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return new MultiformWonder2Effect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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String message = "Should " + sourceObject.getLogName() + " get -2/+2 instead of +2/-2?";
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if (controller.chooseUse(Outcome.Neutral, message, source, game)) {
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this.power *= -1;
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this.toughness *= -1;
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent sourceObject = game.getPermanent(source.getSourceId());
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if (sourceObject != null) {
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sourceObject.addPower(power);
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sourceObject.addToughness(toughness);
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return true;
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}
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return false;
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}
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}
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