forked from External/mage
126 lines
4.8 KiB
Java
126 lines
4.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.m;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author TheElk801
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*/
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public final class MindbladeRender extends CardImpl {
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public MindbladeRender(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.subtype.add(SubType.AZRA);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
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this.addAbility(new MindbladeRenderTriggeredAbility());
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}
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public MindbladeRender(final MindbladeRender card) {
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super(card);
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}
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@Override
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public MindbladeRender copy() {
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return new MindbladeRender(this);
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}
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}
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class MindbladeRenderTriggeredAbility extends TriggeredAbilityImpl {
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private boolean usedForCombatDamageStep;
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MindbladeRenderTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1));
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this.addEffect(new LoseLifeSourceControllerEffect(1));
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this.usedForCombatDamageStep = false;
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}
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MindbladeRenderTriggeredAbility(final MindbladeRenderTriggeredAbility effect) {
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super(effect);
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this.usedForCombatDamageStep = effect.usedForCombatDamageStep;
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}
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@Override
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public MindbladeRenderTriggeredAbility copy() {
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return new MindbladeRenderTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER || event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Player controller = game.getPlayer(getControllerId());
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if (controller == null) {
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return false;
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}
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Permanent damager = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (damager == null) {
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return false;
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}
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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&& event.getFlag()
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&& controller.hasOpponent(event.getTargetId(), game)
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&& damager.hasSubtype(SubType.WARRIOR, game)
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&& !usedForCombatDamageStep) {
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usedForCombatDamageStep = true;
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return true;
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}
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if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST) {
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usedForCombatDamageStep = false;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.";
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}
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}
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