foul-magics/Mage.Sets/src/mage/cards/a/AstralSlide.java
2019-05-26 12:15:29 -04:00

83 lines
3 KiB
Java

package mage.cards.a;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.CycleAllTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Plopman
*/
public final class AstralSlide extends CardImpl {
public AstralSlide(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
// Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Ability ability = new CycleAllTriggeredAbility(new AstralSlideEffect(), true);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public AstralSlide(final AstralSlide card) {
super(card);
}
@Override
public AstralSlide copy() {
return new AstralSlide(this);
}
}
class AstralSlideEffect extends OneShotEffect {
public AstralSlideEffect() {
super(Outcome.Detriment);
staticText = "exile target creature. If you do, eturn that card to the battlefield under its owner's control at the beginning of the next end step";
}
public AstralSlideEffect(final AstralSlideEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
UUID exileId = UUID.randomUUID();
if (controller.moveCardsToExile(permanent, source, game, true, exileId, sourceObject.getIdName())) {
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
effect.setText("Return that card to the battlefield under its owner's control at the beginning of the next end step");
effect.setTargetPointer(new FixedTarget(permanent.getId(), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
}
}
return true;
}
return false;
}
@Override
public AstralSlideEffect copy() {
return new AstralSlideEffect(this);
}
}