forked from External/mage
83 lines
3 KiB
Java
83 lines
3 KiB
Java
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.CycleAllTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author Plopman
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*/
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public final class AstralSlide extends CardImpl {
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public AstralSlide(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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// Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
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Ability ability = new CycleAllTriggeredAbility(new AstralSlideEffect(), true);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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public AstralSlide(final AstralSlide card) {
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super(card);
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}
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@Override
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public AstralSlide copy() {
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return new AstralSlide(this);
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}
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}
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class AstralSlideEffect extends OneShotEffect {
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public AstralSlideEffect() {
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super(Outcome.Detriment);
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staticText = "exile target creature. If you do, eturn that card to the battlefield under its owner's control at the beginning of the next end step";
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}
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public AstralSlideEffect(final AstralSlideEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent != null) {
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UUID exileId = UUID.randomUUID();
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if (controller.moveCardsToExile(permanent, source, game, true, exileId, sourceObject.getIdName())) {
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//create delayed triggered ability
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Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
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effect.setText("Return that card to the battlefield under its owner's control at the beginning of the next end step");
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effect.setTargetPointer(new FixedTarget(permanent.getId(), game));
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public AstralSlideEffect copy() {
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return new AstralSlideEffect(this);
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}
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}
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