foul-magics/Mage.Sets/src/mage/sets/magic2012/ScepterOfEmpires.java

114 lines
4.4 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mage.sets.magic2012;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
* @author nantuko
*/
public class ScepterOfEmpires extends CardImpl<ScepterOfEmpires> {
public ScepterOfEmpires(UUID ownerId) {
super(ownerId, 216, "Scepter of Empires", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "M12";
// {tap}: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new ScepterOfEmpiresEffect(), new GenericManaCost(0));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public ScepterOfEmpires(final ScepterOfEmpires card) {
super(card);
}
@Override
public ScepterOfEmpires copy() {
return new ScepterOfEmpires(this);
}
}
class ScepterOfEmpiresEffect extends OneShotEffect<ScepterOfEmpiresEffect> {
public ScepterOfEmpiresEffect() {
super(Constants.Outcome.PutCreatureInPlay);
staticText = "Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires";
}
public ScepterOfEmpiresEffect(ScepterOfEmpiresEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
boolean throne = false;
boolean crown = false;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
if (permanent.getName().equals("Throne of Empires")) {
throne = true;
} else if (permanent.getName().equals("Crown of Empires")) {
crown = true;
}
if (throne && crown) break;
}
int amount = throne && crown ? 3 : 1;
Permanent permanent = game.getPermanent(targetPointer.getFirst(source));
if (permanent != null) {
permanent.damage(amount, source.getSourceId(), game, true, false);
return true;
}
Player player = game.getPlayer(targetPointer.getFirst(source));
if (player != null) {
player.damage(amount, source.getSourceId(), game, false, true);
return true;
}
return false;
}
@Override
public ScepterOfEmpiresEffect copy() {
return new ScepterOfEmpiresEffect(this);
}
}