foul-magics/Mage
Oleg Agafonov b4fa6ace66 AI: reworked blockers selections:
* now computer will use simplified 1 vs 1 combat damage simulations to choose better blockers (due better game score after combat);
* it's not a full combat simulation, but support many things like non-stack abilities, damage replacement effects and SBA -- much better than older PT compare (related to #13290);
* now AI correctly use a blockers with deathtouth, indestructible, first/double strike and other abilities;
* chump blocks also supported (chump logic implemented before in 92b7ed8efc, related to #4485);
2025-02-06 07:03:16 +04:00
..
src AI: reworked blockers selections: 2025-02-06 07:03:16 +04:00
pom.xml version bump 2025-02-01 20:16:27 +04:00