forked from External/mage
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
79 lines
2.5 KiB
Java
79 lines
2.5 KiB
Java
package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.constants.ComparisonType;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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/**
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* Battlefield checking condition. This condition can decorate other conditions
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* as well as be used standalone.
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*
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* @author nantuko
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* @author maurer.it_at_gmail.com
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* @see #Controls(mage.filter.Filter)
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*/
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public class PermanentsOnTheBattlefieldCondition implements Condition {
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private final FilterPermanent filter;
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private final ComparisonType type;
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private final int count;
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private final boolean onlyControlled;
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/**
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* Applies a filter and delegates creation to
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* {@link #ControlsPermanent(mage.filter.FilterPermanent, mage.abilities.condition.common.ControlsPermanent.CountType, int)}
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* with {@link ComparisonType#MORE_THAN}, and 0.
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*
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* @param filter
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*/
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter) {
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this(filter, true);
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}
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter, boolean onlyControlled) {
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this(filter, ComparisonType.MORE_THAN, 0, onlyControlled);
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}
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/**
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* Applies a filter, a {@link ComparisonType}, and count to permanents on
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* the battlefield when checking the condition during the
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* {@link #apply(mage.game.Game, mage.abilities.Ability) apply} method
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* invocation.
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*
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* @param filter
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* @param type
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* @param count
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*/
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter, ComparisonType type, int count) {
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this(filter, type, count, true);
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}
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public PermanentsOnTheBattlefieldCondition(FilterPermanent filter, ComparisonType type, int count, boolean onlyControlled) {
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this.filter = filter;
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this.type = type;
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this.count = count;
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this.onlyControlled = onlyControlled;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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FilterPermanent localFilter;
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if (onlyControlled) {
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localFilter = filter.copy();
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localFilter.add(new ControllerIdPredicate(source.getControllerId()));
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} else {
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localFilter = filter;
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}
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return ComparisonType.compare(game.getBattlefield().count(
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localFilter, source.getControllerId(), source, game
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), type, count);
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}
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@Override
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public String toString() {
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return filter.getMessage();
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}
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}
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