forked from External/mage
93 lines
3.3 KiB
Java
93 lines
3.3 KiB
Java
package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.cost.SpellsCostModificationThatTargetSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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* @author halljared
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*/
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public final class AccursedWitch extends CardImpl {
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public AccursedWitch(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(4);
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this.toughness = new MageInt(2);
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this.secondSideCardClazz = mage.cards.i.InfectiousCurse.class;
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// Spells your opponents cast that target Accursed Witch cost {1} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new SpellsCostModificationThatTargetSourceEffect(-1, new FilterCard("Spells"), TargetController.OPPONENT))
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);
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// When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
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this.addAbility(new TransformAbility());
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Ability ability = new DiesSourceTriggeredAbility(new AccursedWitchReturnTransformedEffect());
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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}
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private AccursedWitch(final AccursedWitch card) {
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super(card);
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}
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@Override
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public AccursedWitch copy() {
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return new AccursedWitch(this);
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}
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}
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class AccursedWitchReturnTransformedEffect extends OneShotEffect {
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AccursedWitchReturnTransformedEffect() {
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super(Outcome.PutCardInPlay);
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this.staticText = "return it to the battlefield transformed under your control attached to target opponent";
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}
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private AccursedWitchReturnTransformedEffect(final AccursedWitchReturnTransformedEffect effect) {
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super(effect);
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}
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@Override
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public AccursedWitchReturnTransformedEffect copy() {
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return new AccursedWitchReturnTransformedEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player attachTo = game.getPlayer(targetPointer.getFirst(game, source));
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if (controller == null || !(game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) || attachTo == null) {
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return false;
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}
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Card card = game.getCard(source.getSourceId());
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if (card == null) {
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return false;
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}
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game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE);
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game.getState().setValue("attachTo:" + source.getSourceId(), attachTo.getId());
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if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
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attachTo.addAttachment(card.getId(), source, game);
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}
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return true;
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}
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}
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