foul-magics/Mage.Sets/src/mage/cards/c/CracklingDoom.java

97 lines
3.2 KiB
Java

package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.GreatestPowerControlledPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class CracklingDoom extends CardImpl {
public CracklingDoom(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{R}{W}{B}");
// Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures they control.
this.getSpellAbility().addEffect(new DamagePlayersEffect(2, TargetController.OPPONENT));
this.getSpellAbility().addEffect(new CracklingDoomEffect());
}
private CracklingDoom(final CracklingDoom card) {
super(card);
}
@Override
public CracklingDoom copy() {
return new CracklingDoom(this);
}
}
class CracklingDoomEffect extends OneShotEffect {
static FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature with the greatest power among creatures you control");
static {
filter.add(GreatestPowerControlledPredicate.instance);
}
public CracklingDoomEffect() {
super(Outcome.Sacrifice);
this.staticText = "Each opponent sacrifices a creature with the greatest power among creatures that player controls";
}
private CracklingDoomEffect(final CracklingDoomEffect effect) {
super(effect);
}
@Override
public CracklingDoomEffect copy() {
return new CracklingDoomEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<Permanent> toSacrifice = new ArrayList<>();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
if (controller.hasOpponent(playerId, game)) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
Target target = new TargetPermanent(filter);
target.withNotTarget(true);
if (opponent.choose(outcome, target, source, game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
toSacrifice.add(permanent);
}
}
}
}
}
for (Permanent permanent : toSacrifice) {
permanent.sacrifice(source, game);
}
return true;
}
return false;
}
}