forked from External/mage
119 lines
4.2 KiB
Java
119 lines
4.2 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.events.ZoneChangeEvent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class PermanentCard extends PermanentImpl {
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protected Card card;
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public PermanentCard(Card card, UUID controllerId) {
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super(card.getOwnerId(), controllerId, card.getName());
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this.card = card;
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this.objectId = card.getId();
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reset();
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if (card.getCardType().contains(CardType.PLANESWALKER)) {
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this.loyalty = new MageInt(card.getLoyalty().getValue());
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}
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}
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@Override
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public void reset() {
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// when the permanent is reset copy all original values from the card
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// must copy card each reset so that the original values don't get modified
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// TODO: might need to find way to handle abilities that need to preserve state
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Card copy = card.copy();
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this.name = copy.getName();
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this.abilities = copy.getAbilities();
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this.abilities.setControllerId(this.controllerId);
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this.cardType = copy.getCardType();
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this.color = copy.getColor();
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this.manaCost = copy.getManaCost();
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this.power = copy.getPower();
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this.toughness = copy.getToughness();
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this.subtype = copy.getSubtype();
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this.supertype = copy.getSupertype();
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this.art = copy.getArt();
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super.reset();
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}
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public Card getCard() {
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return card;
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}
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@Override
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public boolean moveToZone(Zone zone, Game game, boolean sacrificed) {
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if (!game.replaceEvent(new ZoneChangeEvent(this.getId(), this.getControllerId(), Zone.BATTLEFIELD, zone))) {
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if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) {
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switch (zone) {
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case GRAVEYARD:
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game.getPlayer(ownerId).putInGraveyard(card, game, !sacrificed);
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break;
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case HAND:
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game.getPlayer(ownerId).getHand().add(card);
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break;
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case EXILED:
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game.getExile().getPermanentExile().add(card);
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break;
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}
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game.fireEvent(new ZoneChangeEvent(this.getId(), this.getControllerId(), Zone.BATTLEFIELD, zone));
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean moveToExile(UUID exileId, String name, Game game) {
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if (!game.replaceEvent(new ZoneChangeEvent(this.getId(), this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED))) {
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if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) {
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if (exileId == null) {
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game.getExile().getPermanentExile().add(card);
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}
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else {
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game.getExile().createZone(exileId, name).add(card);
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}
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game.fireEvent(new ZoneChangeEvent(this.getId(), this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED));
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return true;
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}
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}
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return false;
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}
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}
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