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builder
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Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
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2021-07-09 07:28:43 +04:00 |
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conditional
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Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
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2021-07-09 07:28:43 +04:00 |
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ActivateAsSorceryManaAbility.java
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[STX] various text fixes
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2021-04-17 18:22:43 -04:00 |
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ActivatedManaAbilityImpl.java
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Refactor: replaced sourceId by source and introduced source param in some methods;
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2020-12-12 20:23:19 +04:00 |
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ActivateIfConditionManaAbility.java
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if you're having text problems I feel bad for you son, I've got 99 problems and they're all text-related and I've only dealt with a small amount of them
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2021-04-18 18:17:38 -04:00 |
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ActivateOncePerTurnManaAbility.java
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if you're having text problems I feel bad for you son, I've got 99 problems and they're all text-related and I've only dealt with a small amount of them
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2021-04-18 18:17:38 -04:00 |
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AnyColorLandsProduceManaAbility.java
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* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
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2020-08-16 01:16:52 +02:00 |
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AnyColorManaAbility.java
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* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
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2020-08-16 01:16:52 +02:00 |
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AnyColorPermanentTypesManaAbility.java
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Refactor: removed default comment headers
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2021-02-21 08:15:16 +04:00 |
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BasicManaAbility.java
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* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
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2020-08-16 01:16:52 +02:00 |
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BlackManaAbility.java
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BlueManaAbility.java
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ColorlessManaAbility.java
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CommanderColorIdentityManaAbility.java
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Commanders improves:
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2021-02-05 17:19:30 +04:00 |
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ConditionalAnyColorManaAbility.java
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* Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698.
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2020-07-16 22:37:51 +02:00 |
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ConditionalColoredManaAbility.java
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Refactor: removed default comment headers
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2021-02-21 08:15:16 +04:00 |
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ConditionalColorlessManaAbility.java
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Refactor: removed default comment headers
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2021-02-21 08:15:16 +04:00 |
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ConditionalManaAbility.java
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DelayedTriggeredManaAbility.java
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Refactor: replaced sourceId by source and introduced source param in some methods (part 2);
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2020-12-13 02:01:49 +04:00 |
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DynamicManaAbility.java
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* Removed unused imports.
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2020-08-22 11:51:34 +02:00 |
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EnchantedTappedTriggeredManaAbility.java
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Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
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2021-07-15 07:46:38 -04:00 |
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GreenManaAbility.java
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ManaAbility.java
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Refactor: removed default comment headers
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2021-02-21 08:15:16 +04:00 |
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ManaOptions.java
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Pay {0} - fixed that it doesn't work for alternative cost (related to b6a3f7edc1);
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2021-08-06 18:17:13 +04:00 |
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RedManaAbility.java
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SimpleManaAbility.java
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* Doubling Cube - Added support for possible mana calculation (related to #6698).
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2020-08-18 00:22:53 +02:00 |
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TriggeredManaAbility.java
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* Doubling Cube - Added support for possible mana calculation (related to #6698).
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2020-08-18 00:22:53 +02:00 |
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WhiteManaAbility.java
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