foul-magics/Mage.Sets/src/mage/cards/f/Firestorm.java
2018-09-22 16:29:15 -04:00

97 lines
3 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.common.DiscardXTargetCost;
import mage.abilities.dynamicvalue.common.GetXValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetAnyTarget;
import mage.target.targetadjustment.TargetAdjuster;
/**
*
* @author jeffwadsworth
*/
public final class Firestorm extends CardImpl {
public Firestorm(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{R}");
// As an additional cost to cast Firestorm, discard X cards.
this.getSpellAbility().addCost(new DiscardXTargetCost(new FilterCard("cards"), true));
// Firestorm deals X damage to each of X target creatures and/or players.
this.getSpellAbility().addEffect(new FirestormEffect());
this.getSpellAbility().setTargetAdjuster(FirestormAdjuster.instance);
}
public Firestorm(final Firestorm card) {
super(card);
}
@Override
public Firestorm copy() {
return new Firestorm(this);
}
}
enum FirestormAdjuster implements TargetAdjuster {
instance;
@Override
public void adjustTargets(Ability ability, Game game) {
int xValue = new GetXValue().calculate(game, ability, null);
if (xValue > 0) {
Target target = new TargetAnyTarget(xValue);
ability.addTarget(target);
}
}
}
class FirestormEffect extends OneShotEffect {
public FirestormEffect() {
super(Outcome.Benefit);
staticText = "{this} deals X damage to each of X target creatures and/or players";
}
public FirestormEffect(final FirestormEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
int amount = (new GetXValue()).calculate(game, source, this);
if (you != null) {
if (!source.getTargets().isEmpty()) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent creature = game.getPermanent(targetId);
if (creature != null) {
creature.damage(amount, source.getSourceId(), game, false, true);
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(amount, source.getSourceId(), game, false, true);
}
}
}
}
return true;
}
return false;
}
@Override
public FirestormEffect copy() {
return new FirestormEffect(this);
}
}