forked from External/mage
179 lines
7.7 KiB
Java
179 lines
7.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.players;
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import java.io.Serializable;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.Constants.Outcome;
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import mage.MageItem;
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import mage.MageObject;
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import mage.abilities.Abilities;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.SpellAbility;
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import mage.abilities.TriggeredAbilities;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.VariableManaCost;
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import mage.abilities.effects.ReplacementEffect;
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import mage.abilities.mana.ManaOptions;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.decks.Deck;
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import mage.choices.Choice;
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import mage.counters.Counters;
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import mage.filter.FilterAbility;
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import mage.game.events.GameEvent;
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import mage.game.Game;
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import mage.game.draft.Draft;
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import mage.game.match.Match;
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import mage.game.permanent.Permanent;
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import mage.game.tournament.Tournament;
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import mage.target.Target;
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import mage.target.TargetAmount;
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import mage.target.TargetCard;
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import mage.target.common.TargetCardInLibrary;
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import mage.util.Copyable;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public interface Player extends MageItem, Copyable<Player> {
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public boolean isHuman();
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public String getName();
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public Library getLibrary();
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public Cards getGraveyard();
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public Abilities<Ability> getAbilities();
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public Counters getCounters();
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public int getLife();
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public void setLife(int life, Game game);
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public int loseLife(int amount, Game game);
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public void gainLife(int amount, Game game);
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public int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable);
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public Cards getHand();
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public int getLandsPlayed();
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public int getLandsPerTurn();
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public void setLandsPerTurn(int landsPerTurn);
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public boolean isPassed();
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public boolean isEmptyDraw();
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public void pass();
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public void resetPassed();
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public boolean hasLost();
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public boolean hasWon();
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public boolean hasLeft();
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public ManaPool getManaPool();
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public Set<UUID> getInRange();
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public boolean isTestMode();
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public void setTestMode(boolean value);
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public void init(Game game);
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public void init(Game game, boolean testMode);
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public void useDeck(Deck deck, Game game);
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public void reset();
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public void shuffleLibrary(Game game);
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public int drawCards(int num, Game game);
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public boolean cast(SpellAbility ability, Game game, boolean noMana);
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public boolean putInHand(Card card, Game game);
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public boolean removeFromHand(Card card, Game game);
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public boolean removeFromBattlefield(Permanent permanent, Game game);
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public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield);
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public boolean removeFromGraveyard(Card card, Game game);
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public boolean searchLibrary(TargetCardInLibrary target, Game game);
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public boolean canPlayLand();
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public boolean playLand(Card card, Game game);
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public boolean activateAbility(ActivatedAbility ability, Game game);
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public boolean triggerAbility(TriggeredAbility ability, Game game);
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public boolean canBeTargetedBy(MageObject source);
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public boolean hasProtectionFrom(MageObject source);
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public boolean flipCoin();
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public void checkTriggers(GameEvent event, Game game);
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public void discard(int amount, Ability source, Game game);
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public void discardToMax(Game game);
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public boolean discard(Card card, Ability source, Game game);
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public void lost(Game game);
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public void won(Game game);
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public void leave();
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public void concede(Game game);
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public void abort();
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public void revealCards(String name, Cards cards, Game game);
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public void lookAtCards(Cards cards, Game game);
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@Override
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public Player copy();
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public void restore(Player player);
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public void setResponseString(String responseString);
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public void setResponseUUID(UUID responseUUID);
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public void setResponseBoolean(Boolean responseBoolean);
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public void setResponseInteger(Integer data);
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public abstract void priority(Game game);
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public abstract boolean choose(Outcome outcome, Target target, Game game);
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public abstract boolean choose(Outcome outcome, Target target, Game game, Map<String, Serializable> options);
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public abstract boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game);
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public abstract boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game);
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public abstract boolean chooseTarget(Outcome outcome, Cards cards, TargetCard target, Ability source, Game game);
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public abstract boolean chooseTargetAmount(Outcome outcome, TargetAmount target, Ability source, Game game);
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public abstract boolean chooseMulligan(Game game);
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public abstract boolean chooseUse(Outcome outcome, String message, Game game);
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public abstract boolean choose(Outcome outcome, Choice choice, Game game);
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public abstract boolean playMana(ManaCost unpaid, Game game);
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public abstract boolean playXMana(VariableManaCost cost, ManaCosts<ManaCost> costs, Game game);
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public abstract int chooseEffect(List<ReplacementEffect> rEffects, Game game);
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public abstract TriggeredAbility chooseTriggeredAbility(TriggeredAbilities abilities, Game game);
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public abstract void selectAttackers(Game game);
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public abstract void selectBlockers(Game game);
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public abstract void assignDamage(int damage, List<UUID> targets, UUID sourceId, Game game);
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public abstract int getAmount(int min, int max, String message, Game game);
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public abstract void sideboard(Match match, Deck deck);
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public abstract void construct(Tournament tournament, Deck deck);
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public abstract void pickCard(List<Card> cards, Deck deck, Draft draft);
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public void declareAttacker(UUID attackerId, UUID defenderId, Game game);
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public void declareBlocker(UUID blockerId, UUID attackerId, Game game);
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public List<Permanent> getAvailableAttackers(Game game);
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public List<Permanent> getAvailableBlockers(Game game);
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public void beginTurn(Game game);
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public void endOfTurn(Game game);
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public void phasing(Game game);
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public void untap(Game game);
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public List<Ability> getPlayable(Game game, FilterAbility filter, ManaOptions available, boolean hidden);
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public List<Ability> getPlayableOptions(Ability ability, Game game);
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}
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