forked from External/mage
100 lines
3.5 KiB
Java
100 lines
3.5 KiB
Java
package mage.cards.p;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.GainLifeTargetEffect;
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import mage.abilities.effects.common.PutOnLibraryTargetEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author LevelX2
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*/
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public final class PrimalCommand extends CardImpl {
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private static final FilterPermanent filterNonCreature = new FilterPermanent("noncreature permanent");
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static {
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filterNonCreature.add(Predicates.not(CardType.CREATURE.getPredicate()));
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}
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public PrimalCommand(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{G}{G}");
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// Choose two -
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this.getSpellAbility().getModes().setMinModes(2);
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this.getSpellAbility().getModes().setMaxModes(2);
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// Target player gains 7 life;
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this.getSpellAbility().addEffect(new GainLifeTargetEffect(7));
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this.getSpellAbility().addTarget(new TargetPlayer());
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// or put target noncreature permanent on top of its owner's library;
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Mode mode = new Mode(new PutOnLibraryTargetEffect(true));
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Target target = new TargetPermanent(filterNonCreature);
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mode.addTarget(target);
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this.getSpellAbility().getModes().addMode(mode);
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// or target player shuffles their graveyard into their library;
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mode = new Mode(new PrimalCommandShuffleGraveyardEffect());
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mode.addTarget(new TargetPlayer());
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this.getSpellAbility().getModes().addMode(mode);
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// or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
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mode = new Mode(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), true));
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this.getSpellAbility().getModes().addMode(mode);
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}
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private PrimalCommand(final PrimalCommand card) {
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super(card);
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}
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@Override
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public PrimalCommand copy() {
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return new PrimalCommand(this);
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}
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}
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class PrimalCommandShuffleGraveyardEffect extends OneShotEffect {
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public PrimalCommandShuffleGraveyardEffect() {
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super(Outcome.Neutral);
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this.staticText = "target player shuffles their graveyard into their library";
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}
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public PrimalCommandShuffleGraveyardEffect(final PrimalCommandShuffleGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public PrimalCommandShuffleGraveyardEffect copy() {
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return new PrimalCommandShuffleGraveyardEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getFirstTarget());
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if (player != null) {
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for (Card card : player.getGraveyard().getCards(game)) {
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player.moveCardToLibraryWithInfo(card, source, game, Zone.GRAVEYARD, true, true);
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}
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player.shuffleLibrary(source, game);
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return true;
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}
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return false;
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}
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}
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