forked from External/mage
149 lines
5.3 KiB
Java
149 lines
5.3 KiB
Java
package mage.cards.v;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.asthought.PlayFromNotOwnHandZoneTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Library;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ValakutExploration extends CardImpl {
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public ValakutExploration(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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// Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
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this.addAbility(new LandfallAbility(new ValakutExplorationExileEffect()));
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// At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfEndStepTriggeredAbility(
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new ValakutExplorationDamageEffect(), TargetController.YOU, false
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), ValakutExplorationCondition.instance, "At the beginning of your end step, " +
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"if there are cards exiled with {this}, put them into their owner's graveyard, " +
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"then {this} deals that much damage to each opponent."
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));
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}
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private ValakutExploration(final ValakutExploration card) {
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super(card);
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}
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@Override
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public ValakutExploration copy() {
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return new ValakutExploration(this);
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}
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}
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enum ValakutExplorationCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(
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game, source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId())
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));
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return exileZone != null && !exileZone.isEmpty();
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}
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}
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class ValakutExplorationExileEffect extends OneShotEffect {
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ValakutExplorationExileEffect() {
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super(Outcome.Detriment);
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this.staticText = "exile the top card of your library. You may play that card for as long as it remains exiled";
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}
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private ValakutExplorationExileEffect(final ValakutExplorationExileEffect effect) {
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super(effect);
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}
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@Override
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public ValakutExplorationExileEffect copy() {
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return new ValakutExplorationExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (sourcePermanent == null || controller == null || !controller.getLibrary().hasCards()) {
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return false;
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}
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Library library = controller.getLibrary();
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Card card = library.getFromTop(game);
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if (card == null) {
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return true;
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}
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controller.moveCardsToExile(
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card, source, game, true, CardUtil.getExileZoneId(
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game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()
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), sourcePermanent.getIdName()
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);
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ContinuousEffect effect = new PlayFromNotOwnHandZoneTargetEffect(Duration.EndOfGame);
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effect.setTargetPointer(new FixedTarget(card, game));
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game.addEffect(effect, source);
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return true;
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}
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}
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class ValakutExplorationDamageEffect extends OneShotEffect {
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ValakutExplorationDamageEffect() {
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super(Outcome.Benefit);
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}
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private ValakutExplorationDamageEffect(final ValakutExplorationDamageEffect effect) {
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super(effect);
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}
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@Override
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public ValakutExplorationDamageEffect copy() {
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return new ValakutExplorationDamageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(
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game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()
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));
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if (exileZone == null) {
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return false;
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}
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int count = exileZone.size();
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if (count < 1) {
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return false;
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}
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player.moveCards(exileZone, Zone.GRAVEYARD, source, game);
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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player = game.getPlayer(playerId);
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if (playerId == null) {
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continue;
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}
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player.damage(count, source.getSourceId(), source, game);
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}
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return true;
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}
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}
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