foul-magics/Mage/src/main/java/mage/abilities/effects/common/HideawayPlayEffect.java
Susucre f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00

70 lines
2.2 KiB
Java

package mage.abilities.effects.common;
import mage.ApprovingObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author LevelX2
*/
public class HideawayPlayEffect extends OneShotEffect {
public HideawayPlayEffect() {
super(Outcome.Benefit);
staticText = "you may play the exiled card without paying its mana cost";
}
protected HideawayPlayEffect(final HideawayPlayEffect effect) {
super(effect);
}
@Override
public HideawayPlayEffect copy() {
return new HideawayPlayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
ExileZone zone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source));
if (controller == null || zone == null || zone.isEmpty()) {
return true;
}
Card card = zone.getRandom(game);
if (card == null) {
return false;
}
if (!controller.chooseUse(Outcome.PlayForFree, "Play " + card.getIdName() + " for free?", source, game)) {
return false;
}
card.setFaceDown(false, game);
int zcc = card.getZoneChangeCounter(game);
/* 702.74. Hideaway, rulings:
* If the removed card is a land, you may play it as a result of the last ability only if it's your turn
* and you haven't already played a land that turn. This counts as your land play for the turn.
* TODO: this doesn't work correctly with the back half of MDFCs
*/
if (card.isLand(game)) {
UUID playerId = controller.getId();
if (!game.isActivePlayer(playerId) || !game.getPlayer(playerId).canPlayLand()) {
return false;
}
}
if (!controller.playCard(card, game, true, new ApprovingObject(source, game))) {
if (card.getZoneChangeCounter(game) == zcc) {
card.setFaceDown(true, game);
}
}
return true;
}
}