foul-magics/Mage/src/main/java/mage/abilities/effects/common/ChooseCreatureEffect.java

67 lines
2.2 KiB
Java

package mage.abilities.effects.common;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.util.CardUtil;
/**
* To be used with AsEntersBattlefieldAbility (otherwise Zone Change Counter will be wrong)
*
* @author weirddan455
*/
public class ChooseCreatureEffect extends OneShotEffect {
private final FilterPermanent filter;
public ChooseCreatureEffect() {
this(StaticFilters.FILTER_ANOTHER_CREATURE_YOU_CONTROL);
}
public ChooseCreatureEffect(FilterPermanent filter) {
super(Outcome.Benefit);
this.filter = filter;
this.staticText = "choose " + filter.getMessage();
}
private ChooseCreatureEffect(final ChooseCreatureEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public ChooseCreatureEffect copy() {
return new ChooseCreatureEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Permanent sourcePermanent = game.getPermanentEntering(source.getSourceId());
if (sourcePermanent == null) {
return false;
}
TargetPermanent target = new TargetPermanent(1, 1, filter, true);
controller.chooseTarget(outcome, target, source, game);
Permanent chosenCreature = game.getPermanent(target.getFirstTarget());
if (chosenCreature == null) {
return false;
}
game.getState().setValue(
CardUtil.getObjectZoneString("chosenCreature", sourcePermanent.getId(), game, sourcePermanent.getZoneChangeCounter(game) + 1, false),
new MageObjectReference(chosenCreature, game)
);
sourcePermanent.addInfo("chosen creature", CardUtil.addToolTipMarkTags("Chosen Creature " + chosenCreature.getIdName()), game);
return true;
}
}