forked from External/mage
496 lines
14 KiB
Java
496 lines
14 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.player.human;
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import java.util.List;
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import mage.abilities.TriggeredAbilities;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.effects.ReplacementEffect;
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import mage.cards.Cards;
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import mage.choices.Choice;
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import mage.players.*;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.Constants.Outcome;
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import mage.Constants.RangeOfInfluence;
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import mage.Constants.TargetController;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.SpecialAction;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.VariableManaCost;
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import mage.cards.decks.Deck;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreatureForCombat;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.TargetAmount;
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import mage.target.TargetCard;
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import mage.target.common.TargetAttackingCreature;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreatureOrPlayer;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetDefender;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class HumanPlayer extends PlayerImpl<HumanPlayer> {
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final transient PlayerResponse response = new PlayerResponse();
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private boolean abort;
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protected static FilterCreatureForCombat filter = new FilterCreatureForCombat();
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static {
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filter.setTargetController(TargetController.YOU);
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}
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protected transient TargetCreaturePermanent targetCombat = new TargetCreaturePermanent(filter);
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public HumanPlayer(String name, Deck deck, RangeOfInfluence range) {
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super(name, deck, range);
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human = true;
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}
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public HumanPlayer(final HumanPlayer player) {
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super(player);
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this.abort = player.abort;
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}
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protected void waitForResponse() {
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response.clear();
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synchronized(response) {
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try {
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response.wait();
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} catch (InterruptedException ex) { }
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}
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}
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protected void waitForBooleanResponse() {
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do {
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waitForResponse();
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} while (response.getBoolean() == null && !abort);
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}
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protected void waitForUUIDResponse() {
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do {
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waitForResponse();
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} while (response.getUUID() == null && !abort);
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}
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protected void waitForStringResponse() {
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do {
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waitForResponse();
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} while (response.getString() == null && !abort);
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}
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protected void waitForIntegerResponse() {
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do {
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waitForResponse();
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} while (response.getInteger() == null && !abort);
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}
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@Override
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public boolean chooseMulligan(Game game) {
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game.fireAskPlayerEvent(playerId, "Do you want to take a mulligan?");
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waitForBooleanResponse();
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if (!abort)
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return response.getBoolean();
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return false;
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}
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@Override
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public boolean chooseUse(Outcome outcome, String message, Game game) {
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game.fireAskPlayerEvent(playerId, message);
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waitForBooleanResponse();
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if (!abort)
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return response.getBoolean();
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return false;
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}
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@Override
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public int chooseEffect(List<ReplacementEffect> rEffects, Game game) {
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//TODO: implement this
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return 0;
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}
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@Override
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public boolean choose(Outcome outcome, Choice choice, Game game) {
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while (!abort) {
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game.fireChooseEvent(playerId, choice);
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waitForResponse();
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if (response.getString() != null) {
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choice.setChoice(response.getString());
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return true;
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} else if (!choice.isRequired()) {
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return false;
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}
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}
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return false;
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}
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@Override
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public boolean choose(Outcome outcome, Target target, Game game) {
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while (!abort) {
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game.fireSelectTargetEvent(playerId, target.getMessage(), target.isRequired());
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waitForResponse();
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if (response.getUUID() != null) {
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if (target.canTarget(response.getUUID(), game)) {
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target.add(response.getUUID(), game);
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return true;
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}
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} else if (!target.isRequired()) {
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return false;
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}
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}
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return false;
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}
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@Override
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public boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game) {
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while (!abort) {
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game.fireSelectTargetEvent(playerId, target.getMessage(), target.isRequired());
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waitForResponse();
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if (response.getUUID() != null) {
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if (target.canTarget(response.getUUID(), source, game)) {
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target.addTarget(response.getUUID(), source, game);
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return true;
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}
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} else if (!target.isRequired()) {
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return false;
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}
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}
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return false;
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}
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@Override
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public boolean chooseTarget(Cards cards, TargetCard target, Ability source, Game game) {
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game.fireSelectTargetEvent(playerId, target.getMessage(), cards, target.isRequired());
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while (!abort) {
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waitForResponse();
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if (response.getUUID() != null) {
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if (target.canTarget(response.getUUID(), cards, game)) {
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target.addTarget(response.getUUID(), source, game);
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return true;
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}
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} else if (!target.isRequired()) {
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return false;
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}
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}
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return false;
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}
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@Override
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public boolean chooseTargetAmount(Outcome outcome, TargetAmount target, Ability source, Game game) {
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game.fireSelectTargetEvent(playerId, target.getMessage() + "\n Amount remaining:" + target.getAmountRemaining(), target.isRequired());
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while (!abort) {
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waitForResponse();
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if (response.getUUID() != null) {
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if (target.canTarget(response.getUUID(), source, game)) {
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UUID targetId = response.getUUID();
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int amountSelected = getAmount(1, target.getAmountRemaining(), "Select amount", game);
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target.addTarget(targetId, amountSelected, source, game);
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return true;
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}
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} else if (!target.isRequired()) {
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return false;
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}
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}
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return false;
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}
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@Override
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public void priority(Game game) {
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passed = false;
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if (!abort) {
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if (passedTurn && game.getStack().isEmpty()) {
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pass();
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return;
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}
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game.firePriorityEvent(playerId);
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waitForResponse();
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if (response.getBoolean() != null) {
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pass();
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} else if (response.getInteger() != null) {
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pass();
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passedTurn = true;
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} else if (response.getString() != null && response.getString().equals("special")) {
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specialAction(game);
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} else if (response.getUUID() != null) {
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MageObject object = game.getObject(response.getUUID());
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if (object != null) {
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Map<UUID, ActivatedAbility> useableAbilities = null;
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switch (object.getZone()) {
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case HAND:
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useableAbilities = getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.HAND), game);
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break;
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case BATTLEFIELD:
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useableAbilities = getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD), game);
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break;
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case GRAVEYARD:
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useableAbilities = getUseableAbilities(object.getAbilities().getActivatedAbilities(Zone.GRAVEYARD), game);
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break;
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}
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if (useableAbilities != null && useableAbilities.size() > 0) {
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activateAbility(useableAbilities, game);
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}
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}
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}
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}
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}
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@Override
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public TriggeredAbility chooseTriggeredAbility(TriggeredAbilities abilities, Game game) {
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while (!abort) {
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game.fireSelectTargetEvent(playerId, "Pick triggered ability", abilities, true);
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waitForResponse();
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if (response.getUUID() != null) {
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for (TriggeredAbility ability: abilities) {
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if (ability.getId().equals(response.getUUID()))
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return ability;
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}
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}
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}
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return null;
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}
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@Override
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public boolean playMana(ManaCost unpaid, Game game) {
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game.firePlayManaEvent(playerId, "Pay " + unpaid.getText());
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waitForResponse();
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if (response.getBoolean() != null) {
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return false;
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} else if (response.getUUID() != null) {
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playManaAbilities(game);
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}
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return true;
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}
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@Override
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public boolean playXMana(VariableManaCost cost, Game game) {
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game.firePlayXManaEvent(playerId, "Pay {X}: {X}=" + cost.getAmount());
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waitForResponse();
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if (response.getBoolean() != null) {
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if (!response.getBoolean())
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return false;
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cost.setPaid();
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} else if (response.getUUID() != null) {
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playManaAbilities(game);
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}
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return true;
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}
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protected void playManaAbilities(Game game) {
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MageObject object = game.getObject(response.getUUID());
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Map<UUID, ActivatedAbility> useableAbilities;
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switch (object.getZone()) {
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case HAND:
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useableAbilities = getUseableAbilities(object.getAbilities().getManaAbilities(Zone.HAND), game);
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if (useableAbilities.size() > 0) {
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activateAbility(useableAbilities, game);
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}
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break;
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case BATTLEFIELD:
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useableAbilities = getUseableAbilities(object.getAbilities().getManaAbilities(Zone.BATTLEFIELD), game);
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if (useableAbilities.size() > 0) {
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activateAbility(useableAbilities, game);
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}
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break;
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case GRAVEYARD:
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useableAbilities = getUseableAbilities(object.getAbilities().getManaAbilities(Zone.GRAVEYARD), game);
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if (useableAbilities.size() > 0) {
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activateAbility(useableAbilities, game);
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}
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break;
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}
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}
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@Override
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public void selectAttackers(Game game) {
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while (!abort) {
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targetCombat.getTargets().clear();
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game.fireSelectEvent(playerId, "Select attackers");
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waitForResponse();
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if (response.getBoolean() != null) {
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return;
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} else if (response.getUUID() != null) {
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if (targetCombat.canTarget(playerId, response.getUUID(), null, game)) {
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selectDefender(game.getCombat().getDefenders(), response.getUUID(), game);
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}
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}
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}
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}
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protected boolean selectDefender(Set<UUID> defenders, UUID attackerId, Game game) {
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if (defenders.size() == 1) {
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declareAttacker(attackerId, defenders.iterator().next(), game);
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return true;
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}
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else {
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TargetDefender target = new TargetDefender(defenders, attackerId);
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if (chooseTarget(Outcome.Damage, target, null, game)) {
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declareAttacker(attackerId, response.getUUID(), game);
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return true;
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}
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}
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return false;
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}
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@Override
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public void selectBlockers(Game game) {
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while (!abort) {
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targetCombat.getTargets().clear();
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game.fireSelectEvent(playerId, "Select blockers");
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waitForResponse();
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if (response.getBoolean() != null) {
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return;
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} else if (response.getUUID() != null) {
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if (targetCombat.canTarget(playerId, response.getUUID(), null, game)) {
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selectCombatGroup(response.getUUID(), game);
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}
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}
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}
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}
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protected void selectCombatGroup(UUID blockerId, Game game) {
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TargetAttackingCreature target = new TargetAttackingCreature();
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game.fireSelectTargetEvent(playerId, "Select attacker to block", target.isRequired());
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waitForResponse();
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if (response.getBoolean() != null) {
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return;
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} else if (response.getUUID() != null) {
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declareBlocker(blockerId, response.getUUID(), game);
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}
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}
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@Override
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public void assignDamage(int damage, List<UUID> targets, UUID sourceId, Game game) {
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int remainingDamage = damage;
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while (remainingDamage > 0) {
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Target target = new TargetCreatureOrPlayer();
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chooseTarget(Outcome.Damage, target, null, game);
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if (targets.size() == 0 || targets.contains(target.getFirstTarget())) {
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int damageAmount = getAmount(0, remainingDamage, "Select amount", game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent != null) {
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permanent.damage(damageAmount, sourceId, game, true);
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}
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else {
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Player player = game.getPlayer(target.getFirstTarget());
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if (player != null) {
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player.damage(damageAmount, sourceId, game, false, true);
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}
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}
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}
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}
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}
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@Override
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public int getAmount(int min, int max, String message, Game game) {
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game.fireGetAmountEvent(playerId, message, min, max);
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waitForIntegerResponse();
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return response.getInteger();
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}
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protected void specialAction(Game game) {
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Map<UUID, SpecialAction> specialActions = game.getState().getSpecialActions().getControlledBy(playerId);
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game.fireGetChoiceEvent(playerId, name, specialActions.values());
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waitForResponse();
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if (response.getUUID() != null) {
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if (specialActions.containsKey(response.getUUID()))
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activateAbility(specialActions.get(response.getUUID()), game);
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}
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}
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protected void activateAbility(Map<UUID, ? extends ActivatedAbility> abilities, Game game) {
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if (abilities.size() == 1) {
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activateAbility(abilities.values().iterator().next(), game);
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}
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else {
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game.fireGetChoiceEvent(playerId, name, abilities.values());
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waitForResponse();
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if (response.getUUID() != null) {
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if (abilities.containsKey(response.getUUID()))
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activateAbility(abilities.get(response.getUUID()), game);
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}
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}
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}
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@Override
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public void setResponseString(String responseString) {
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synchronized(response) {
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response.setString(responseString);
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response.notify();
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}
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}
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@Override
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public void setResponseUUID(UUID responseUUID) {
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synchronized(response) {
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response.setUUID(responseUUID);
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response.notify();
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}
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}
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@Override
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public void setResponseBoolean(Boolean responseBoolean) {
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synchronized(response) {
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response.setBoolean(responseBoolean);
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response.notify();
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}
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}
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@Override
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public void setResponseInteger(Integer responseInteger) {
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synchronized(response) {
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response.setInteger(responseInteger);
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response.notify();
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}
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}
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@Override
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public void abort() {
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abort = true;
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synchronized(response) {
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response.notify();
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}
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}
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@Override
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public HumanPlayer copy() {
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return new HumanPlayer(this);
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}
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}
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