foul-magics/Mage/src/main/java/mage
Grath a9bffe4d25
Fix missing ProcessAction between the last mana being paid and the spell being cast. (#13396)
This is necessary so that, among other things, the Rain of Riches watcher can see that the last mana of a spell was a Treasure before the spell is cast - at which point it needs to already have Cascade.
2025-03-14 20:45:15 -04:00
..
abilities [DFT] Implement Elvish Refueler (#13392) 2025-03-14 07:24:26 +04:00
cards refactor: improved ETB rules generations, fixed some cards/abilities (related to #12791) 2025-02-09 17:25:48 +04:00
choices refactor: removed useless code on ChoiceCreatureType usage, removed possibly infinite code (game freezes) (related to #13106); 2024-12-05 01:03:13 +04:00
collation
constants [DFT] Implement Elvish Refueler (#13392) 2025-03-14 07:24:26 +04:00
counters Revert "Revert "[FDN] Implement Banner of Kinship"" 2024-12-12 23:47:15 -05:00
designations [DFT] added image support for designations, added Speed image (visible on triggered abilities) 2025-02-07 00:45:06 +04:00
filter [ACR] Implement Overpowering Attack (#13398) 2025-03-13 17:51:59 -07:00
game [TDC] Implement Teval, the Balanced Scale 2025-02-22 12:42:24 -05:00
players Fix missing ProcessAction between the last mana being paid and the spell being cast. (#13396) 2025-03-14 20:45:15 -04:00
target AI: improved performance and fixed crashes on use cases with too much target options like "deals 5 damage divided as you choose" (related to #11285): 2025-02-06 17:40:22 +04:00
util refactor: removed outdated and unused debug code (combat and continuous effects) 2025-02-22 15:32:30 +04:00
watchers [DSK] Implement Kaito, Bane of Nightmares (#13187) 2025-01-02 20:03:51 -05:00
ApprovingObject.java
ConditionalMana.java
Emptiable.java
MageException.java
MageIdentifier.java [DFT] Implement Wickerfolk Indomitable (#13404) 2025-03-08 19:49:29 +04:00
MageInt.java
MageItem.java
MageObject.java
MageObjectImpl.java
MageObjectReference.java
Mana.java
ManaSymbol.java
ObjectColor.java