foul-magics/Mage.Server/src/mage/server/game/GameController.java
BetaSteward a9a0075768 latest
2010-04-11 22:28:51 +00:00

352 lines
11 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import java.util.Collection;
import java.util.Map.Entry;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.game.Game;
import mage.game.GameReplay;
import mage.game.events.TableEvent;
import mage.server.ChatManager;
import mage.server.util.ThreadExecutor;
import mage.game.events.Listener;
import mage.game.events.PlayerQueryEvent;
import mage.players.Player;
import mage.util.Logging;
import mage.view.AbilityPickerView;
import mage.view.CardsView;
import mage.view.GameView;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class GameController implements GameCallback {
private static ExecutorService gameExecutor = ThreadExecutor.getInstance().getGameExecutor();
private final static Logger logger = Logging.getLogger(GameController.class.getName());
private ConcurrentHashMap<UUID, GameSession> gameSessions = new ConcurrentHashMap<UUID, GameSession>();
private ConcurrentHashMap<UUID, GameWatcher> watchers = new ConcurrentHashMap<UUID, GameWatcher>();
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap;
private UUID gameSessionId;
private Game game;
private UUID chatId;
private UUID tableId;
private Future<?> gameFuture;
public GameController(Game game, ConcurrentHashMap<UUID, UUID> sessionPlayerMap, UUID tableId) {
gameSessionId = UUID.randomUUID();
this.sessionPlayerMap = sessionPlayerMap;
chatId = ChatManager.getInstance().createChatSession();
this.game = game;
this.tableId = tableId;
init();
}
private void init() {
game.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
switch (event.getEventType()) {
case UPDATE:
updateGame();
break;
case INFO:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage());
logger.finest(game.getId() + " " + event.getMessage());
break;
}
}
}
);
game.addPlayerQueryEventListener(
new Listener<PlayerQueryEvent> () {
@Override
public void event(PlayerQueryEvent event) {
switch (event.getQueryType()) {
case ASK:
ask(event.getPlayerId(), event.getMessage());
break;
case PICK_TARGET:
target(event.getPlayerId(), event.getMessage(), event.getCards(), event.isRequired());
break;
case PICK_ABILITY:
target(event.getPlayerId(), event.getMessage(), event.getAbilities(), event.isRequired());
break;
case SELECT:
select(event.getPlayerId(), event.getMessage());
break;
case PLAY_MANA:
playMana(event.getPlayerId(), event.getMessage());
break;
case PLAY_X_MANA:
playXMana(event.getPlayerId(), event.getMessage());
break;
case CHOOSE_ABILITY:
chooseAbility(event.getPlayerId(), event.getAbilities());
break;
case CHOOSE:
choose(event.getPlayerId(), event.getMessage(), event.getChoices());
break;
case AMOUNT:
amount(event.getPlayerId(), event.getMessage(), event.getMin(), event.getMax());
break;
}
}
}
);
}
private UUID getPlayerId(UUID sessionId) {
return sessionPlayerMap.get(sessionId);
}
public void join(UUID sessionId) {
UUID playerId = sessionPlayerMap.get(sessionId);
GameSession gameSession = new GameSession(game, sessionId, playerId);
gameSessions.put(playerId, gameSession);
logger.info("player " + playerId + " has joined game " + game.getId());
gameSession.init(getGameView(playerId));
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getName() + " has joined the game");
if (allJoined()) {
startGame();
}
}
private synchronized void startGame() {
if (gameFuture == null) {
GameWorker worker = new GameWorker(game, this);
gameFuture = gameExecutor.submit(worker);
}
}
private boolean allJoined() {
for (Player player: game.getPlayers().values()) {
if (player.isHuman() && gameSessions.get(player.getId()) == null) {
return false;
}
}
return true;
}
public void watch(UUID sessionId) {
GameWatcher gameWatcher = new GameWatcher(sessionId, game.getId());
watchers.put(sessionId, gameWatcher);
gameWatcher.init(getGameView());
ChatManager.getInstance().broadcast(chatId, "", " has started watching");
}
public GameReplay createReplay() {
if (game.isGameOver()) {
return new GameReplay(game.getGameStates());
}
return null;
}
public void stopWatching(UUID sessionId) {
watchers.remove(sessionId);
ChatManager.getInstance().broadcast(chatId, "", " has stopped watching");
}
public void concede(UUID sessionId) {
game.concede(getPlayerId(sessionId));
}
private void leave(UUID sessionId) {
game.quit(getPlayerId(sessionId));
}
public void cheat(UUID sessionId, DeckCardLists deckList) {
Player player = game.getPlayer(getPlayerId(sessionId));
Deck deck = Deck.load(deckList);
deck.setOwnerId(player.getId());
for (Card card: deck.getCards().values()) {
player.putOntoBattlefield(card, game);
}
updateGame();
}
public void kill(UUID sessionId) {
if (sessionPlayerMap.containsKey(sessionId)) {
gameSessions.get(sessionPlayerMap.get(sessionId)).setKilled();
gameSessions.remove(sessionPlayerMap.get(sessionId));
leave(sessionId);
sessionPlayerMap.remove(sessionId);
}
if (watchers.containsKey(sessionId)) {
watchers.get(sessionId).setKilled();
watchers.remove(sessionId);
}
}
public void timeout(UUID sessionId) {
if (sessionPlayerMap.containsKey(sessionId)) {
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(sessionPlayerMap.get(sessionId)).getName() + " has timed out. Auto concede.");
concede(sessionId);
}
}
public void endGame(final String message) {
for (final GameSession gameSession: gameSessions.values()) {
gameSession.gameOver(message);
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.gameOver(message);
}
TableManager.getInstance().endGame(tableId);
}
public UUID getSessionId() {
return this.gameSessionId;
}
public UUID getChatId() {
return chatId;
}
public void sendPlayerUUID(UUID sessionId, UUID data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerUUID(data);
}
public void sendPlayerString(UUID sessionId, String data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerString(data);
}
public void sendPlayerBoolean(UUID sessionId, Boolean data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerBoolean(data);
}
public void sendPlayerInteger(UUID sessionId, Integer data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerInteger(data);
}
private void updateGame() {
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
entry.getValue().update(getGameView(entry.getKey()));
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.update(getGameView());
}
}
private void ask(UUID playerId, String question) {
informOthers(playerId);
gameSessions.get(playerId).ask(question, getGameView(playerId));
}
private void chooseAbility(UUID playerId, Collection<? extends Ability> choices) {
informOthers(playerId);
gameSessions.get(playerId).chooseAbility(new AbilityPickerView(choices));
}
private void choose(UUID playerId, String message, String[] choices) {
informOthers(playerId);
gameSessions.get(playerId).choose(message, choices);
}
private void target(UUID playerId, String question, Cards cards, boolean required) {
informOthers(playerId);
gameSessions.get(playerId).target(question, new CardsView(cards), required, getGameView(playerId));
}
private void target(UUID playerId, String question, Collection<? extends Ability> abilities, boolean required) {
informOthers(playerId);
gameSessions.get(playerId).target(question, new CardsView(abilities, game), required, getGameView(playerId));
}
private void select(UUID playerId, String message) {
informOthers(playerId);
gameSessions.get(playerId).select(message, getGameView(playerId));
}
private void playMana(UUID playerId, String message) {
informOthers(playerId);
gameSessions.get(playerId).playMana(message, getGameView(playerId));
}
private void playXMana(UUID playerId, String message) {
informOthers(playerId);
gameSessions.get(playerId).playXMana(message, getGameView(playerId));
}
private void amount(UUID playerId, String message, int min, int max) {
informOthers(playerId);
gameSessions.get(playerId).getAmount(message, min, max);
}
private void revealCards(String name, Cards cards) {
for (GameSession session: gameSessions.values()) {
session.revealCards(name, new CardsView(cards));
}
}
private void informOthers(UUID playerId) {
final String message = "Waiting for " + game.getPlayer(playerId).getName();
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
if (!entry.getKey().equals(playerId)) {
entry.getValue().inform(message, getGameView(entry.getKey()));
}
}
for (final GameWatcher watcher: watchers.values()) {
watcher.inform(message, getGameView());
}
}
private GameView getGameView() {
return new GameView(game.getState());
}
private GameView getGameView(UUID playerId) {
GameView gameView = new GameView(game.getState());
gameView.setHand(new CardsView(game.getPlayer(playerId).getHand()));
return gameView;
}
@Override
public void gameResult(String result) {
endGame(result);
}
}