foul-magics/Mage/src/main/java/mage/abilities/effects/AsThoughEffect.java
Oleg Agafonov 021a2d251c Improves in some effects:
* ConditionalAsThoughEffect - improved support with target effects (see comments from e6e802033b);
* TargetCardInLibrary - added additional checks on wrong usage (must be used inside effects only, not as ability's target);
* PlayFromNotOwnHandZone - fixed wrong playable mark on battlefield's permanents (AI related too);
2021-09-17 21:21:37 +04:00

46 lines
1.4 KiB
Java

package mage.abilities.effects;
import mage.abilities.Ability;
import mage.constants.AsThoughEffectType;
import mage.game.Game;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
public interface AsThoughEffect extends ContinuousEffect {
/**
* Apply to ONE affected ability from the object (sourceId)
* <p>
* Warning, if you don't need ability to check then ignore it (by default it calls full object check)
* Warning, if you use conditional effect then you must override both applies methods to support different types
*
* @param sourceId
* @param affectedAbility ability to check (example: check if spell ability can be cast from non hand)
* @param source
* @param game
* @param playerId player to check
* @return
*/
boolean applies(UUID sourceId, Ability affectedAbility, Ability source, Game game, UUID playerId);
/**
* Apply to ANY ability from the object (sourceId)
*
* @param sourceId object to check
* @param source
* @param affectedControllerId player to check (example: you can activate opponent's card or ability)
* @param game
* @return
*/
boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game);
AsThoughEffectType getAsThoughEffectType();
@Override
AsThoughEffect copy();
boolean isConsumable();
}