foul-magics/Mage/src/main/java/mage/constants/ModeChoice.java
Evan Kranzler 56a05a7843
Rework implementation of anchor words (#13518)
* refactor anchor word implementation

* fix error

* [TDM] Implement Windcrag Siege
2025-04-09 13:24:57 -04:00

75 lines
1.5 KiB
Java

package mage.constants;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import java.util.Objects;
public enum ModeChoice {
KHANS("Khans"),
DRAGONS("Dragons"),
MARDU("Mardu"),
TEMUR("Temur"),
ABZAN("Abzan"),
JESKAI("Jeskai"),
SULTAI("Sultai"),
MIRRAN("Mirran"),
PHYREXIAN("Phyrexian "),
ODD("odd"),
EVEN("even"),
BELIEVE("Believe"),
DOUBT("Doubt"),
NCR("NCR"),
LEGION("Legion"),
BROTHERHOOD("Brotherhood"),
ENCLAVE("Enclave"),
ISLAND("Island"),
SWAMP("Swamp"),
LEFT("left"),
RIGHT("right");
private static class ModeChoiceCondition implements Condition {
private final ModeChoice modeChoice;
ModeChoiceCondition(ModeChoice modeChoice) {
this.modeChoice = modeChoice;
}
@Override
public boolean apply(Game game, Ability source) {
return modeChoice.checkMode(game, source);
}
}
private final String name;
private final ModeChoiceCondition condition;
ModeChoice(String name) {
this.name = name;
this.condition = new ModeChoiceCondition(this);
}
@Override
public String toString() {
return name;
}
public ModeChoiceCondition getCondition() {
return condition;
}
public boolean checkMode(Game game, Ability source) {
return Objects.equals(game.getState().getValue(source.getSourceId() + "_modeChoice"), name);
}
}