foul-magics/Mage.Sets/src/mage/sets/apocalypse/TranquilPath.java
2013-03-10 14:53:02 +02:00

100 lines
3.7 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.apocalypse;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardControllerEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author anonymous
*/
public class TranquilPath extends CardImpl<TranquilPath> {
public TranquilPath(UUID ownerId) {
super(ownerId, 89, "Tranquil Path", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{4}{G}");
this.expansionSetCode = "APC";
this.color.setGreen(true);
// Destroy all enchantments.
this.getSpellAbility().addEffect(new TranquilPathEffect());
// Draw a card.
this.getSpellAbility().addEffect(new DrawCardControllerEffect(1));
}
public TranquilPath(final TranquilPath card) {
super(card);
}
@Override
public TranquilPath copy() {
return new TranquilPath(this);
}
}
class TranquilPathEffect extends OneShotEffect<TranquilPathEffect> {
private static final FilterPermanent filter = new FilterPermanent("");
static {
filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
}
public TranquilPathEffect() {
super(Outcome.DestroyPermanent);
staticText = "Destroy all enchantments";
}
public TranquilPathEffect(final TranquilPathEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
permanent.destroy(source.getId(), game, false);
}
return true;
}
@Override
public TranquilPathEffect copy() {
return new TranquilPathEffect(this);
}
}