foul-magics/Mage/src/main/java/mage/abilities/common/BecomesTappedOneOrMoreTriggeredAbility.java
xenohedron cb28fb5a56
Refactor batch events (#11995)
* create new abstract class for batch event framework

* adjust CardUtil.getEventTargets to support new framework

* update TappedBatchEvent to new framework

* update UntappedBatchEvent to new framework

* slight cleanup

* update LifeLostBatchEvent to new framework

* update ZoneChangeBatchEvent to new framework

* complete refactor by moving damage events to new framework

* remove old code no longer used

* clean up some nonsense code in star wars card

* fix watcher checking id before event type

* fix wrong id usage

* fix missed wrong id usage
2024-03-28 23:19:20 -04:00

48 lines
1.5 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.TappedBatchEvent;
/**
* @author Susucr
*/
public class BecomesTappedOneOrMoreTriggeredAbility extends TriggeredAbilityImpl {
protected FilterPermanent filter;
public BecomesTappedOneOrMoreTriggeredAbility(Zone zone, Effect effect, boolean optional, FilterPermanent filter) {
super(zone, effect, optional);
this.filter = filter;
setTriggerPhrase("Whenever one or more " + filter.getMessage() + " become tapped, ");
}
protected BecomesTappedOneOrMoreTriggeredAbility(final BecomesTappedOneOrMoreTriggeredAbility ability) {
super(ability);
this.filter = ability.filter.copy();
}
@Override
public BecomesTappedOneOrMoreTriggeredAbility copy() {
return new BecomesTappedOneOrMoreTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TAPPED_BATCH;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
TappedBatchEvent batchEvent = (TappedBatchEvent) event;
return batchEvent
.getTargetIds()
.stream()
.map(game::getPermanent)
.anyMatch(p -> filter.match(p, getControllerId(), this, game));
}
}