forked from External/mage
87 lines
3 KiB
Java
87 lines
3 KiB
Java
package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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/**
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*
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* @author LevelX2
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*/
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public final class TemurSabertooth extends CardImpl {
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public TemurSabertooth(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
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this.subtype.add(SubType.CAT);
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// {1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new TemurSabertoothEffect(), new ManaCostsImpl<>("{1}{G}")));
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}
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private TemurSabertooth(final TemurSabertooth card) {
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super(card);
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}
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@Override
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public TemurSabertooth copy() {
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return new TemurSabertooth(this);
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}
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}
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class TemurSabertoothEffect extends OneShotEffect {
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public TemurSabertoothEffect() {
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super(Outcome.Detriment);
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this.staticText = "You may return another creature you control to its owner's hand. If you do, {this} gains indestructible until end of turn";
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}
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private TemurSabertoothEffect(final TemurSabertoothEffect effect) {
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super(effect);
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}
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@Override
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public TemurSabertoothEffect copy() {
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return new TemurSabertoothEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Target target = new TargetPermanent(1, 1, StaticFilters.FILTER_ANOTHER_CREATURE_YOU_CONTROL, true);
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if (target.canChoose(controller.getId(), source, game)) {
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if (controller.chooseUse(outcome, "Return another creature to hand?", source, game)
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&& controller.chooseTarget(outcome, target, source, game)) {
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Permanent toHand = game.getPermanent(target.getFirstTarget());
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if (toHand != null) {
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controller.moveCards(toHand, Zone.HAND, source, game);
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}
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game.addEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), source);
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}
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}
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return true;
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}
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return false;
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}
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}
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