foul-magics/Mage.Sets/src/mage/cards/w/WallOfMourning.java

125 lines
4 KiB
Java

package mage.cards.w;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.CovenCondition;
import mage.abilities.dynamicvalue.common.OpponentsCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.CovenHint;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class WallOfMourning extends CardImpl {
public WallOfMourning(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.WALL);
this.power = new MageInt(0);
this.toughness = new MageInt(4);
// Defender
this.addAbility(DefenderAbility.getInstance());
// When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.
this.addAbility(new EntersBattlefieldTriggeredAbility(new WallOfMourningExileEffect()));
// Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
this.addAbility(new BeginningOfEndStepTriggeredAbility(
Zone.BATTLEFIELD, new WallOfMourningReturnEffect(),
TargetController.YOU, CovenCondition.instance, false
).addHint(CovenHint.instance).setAbilityWord(AbilityWord.COVEN));
}
private WallOfMourning(final WallOfMourning card) {
super(card);
}
@Override
public WallOfMourning copy() {
return new WallOfMourning(this);
}
}
class WallOfMourningExileEffect extends OneShotEffect {
WallOfMourningExileEffect() {
super(Outcome.Benefit);
staticText = "exile a card from the top of your library face down for each opponent you have";
}
private WallOfMourningExileEffect(final WallOfMourningExileEffect effect) {
super(effect);
}
@Override
public WallOfMourningExileEffect copy() {
return new WallOfMourningExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int opponents = OpponentsCount.instance.calculate(game, source, this);
Set<Card> cards = player.getLibrary().getTopCards(game, opponents);
cards.removeIf(Objects::isNull);
player.moveCardsToExile(
cards, source, game, false,
CardUtil.getExileZoneId(game, source),
CardUtil.getSourceName(game, source)
);
for (Card card : cards) {
card.setFaceDown(true, game);
}
return true;
}
}
class WallOfMourningReturnEffect extends OneShotEffect {
WallOfMourningReturnEffect() {
super(Outcome.Benefit);
staticText = "put a card exiled with {this} into its owner's hand";
}
private WallOfMourningReturnEffect(final WallOfMourningReturnEffect effect) {
super(effect);
}
@Override
public WallOfMourningReturnEffect copy() {
return new WallOfMourningReturnEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source));
if (exileZone == null || exileZone.isEmpty()) {
return false;
}
return player.moveCards(exileZone.getRandom(game), Zone.HAND, source, game);
}
}