foul-magics/Mage.Sets/src/mage/cards/c/CatapultSquad.java

55 lines
1.9 KiB
Java

package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingOrBlockingCreature;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LoneFox
*/
public final class CatapultSquad extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped Soldiers you control");
static {
filter.add(TappedPredicate.UNTAPPED);
filter.add(SubType.SOLDIER.getPredicate());
}
public CatapultSquad(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2), new TapTargetCost(new TargetControlledPermanent(2, 2, filter, false)));
ability.addTarget(new TargetCreaturePermanent(new FilterAttackingOrBlockingCreature()));
this.addAbility(ability);
}
private CatapultSquad(final CatapultSquad card) {
super(card);
}
@Override
public CatapultSquad copy() {
return new CatapultSquad(this);
}
}