foul-magics/Mage.Sets/src/mage/cards/a/AltarGolem.java

69 lines
2.6 KiB
Java

package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect;
import mage.abilities.effects.common.UntapSourceEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author jeffwadsworth
*
*/
public final class AltarGolem extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
static {
filter.add(TappedPredicate.UNTAPPED);
}
public AltarGolem(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{7}");
this.subtype.add(SubType.GOLEM);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
DynamicValue amount = new PermanentsOnBattlefieldCount(new FilterCreaturePermanent("creatures on the battlefield"));
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(amount, Duration.EndOfGame)));
// Altar Golem doesn't untap during your untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontUntapInControllersUntapStepSourceEffect()));
// Tap five untapped creatures you control: Untap Altar Golem.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new TapTargetCost(new TargetControlledCreaturePermanent(5, 5, filter, true))));
}
private AltarGolem(final AltarGolem card) {
super(card);
}
@Override
public AltarGolem copy() {
return new AltarGolem(this);
}
}